


Looking For Critique / Feedback on 3D Environment Art
This is a piece im working on for my game environment art portfolio.
Theres still models and textures that are placeholders and that are not final so i am mostly looking for feedback on
- colors
- storytelling ( opportunities for more of it ? )
- lighting / values
- general composition
Ive included the raw 3D scene aswell as a paintover I did in photoshop to sort of brainstorm and see where the scene should end up i guess ? but im on the fence about it. also some key references ive been using.
if anyone has any thoughts i would be grateful to hear them and then you in advance !
u/falconfunk — 2 days ago