r/ArtCrit

Something is off!

Something is off!

I've been doing this drawing but he just looks weird?

Also the circles on the head are meant to be goggles.

-The face isn't meant to be identical to the reference, but similar enough

(The character is ticci toby, who has a scar that exposed his teeth)

the goal is to make a cute boy who I can add the features of the character (hair, scar, and goggles)

If anyone sees this who has a better understanding of anatomy and all, any help is appreciated! Thanks.

u/daisycrazy_2000 — 1 day ago
▲ 21 r/ArtCrit

Seeking constructive criticism on how to drawing figures from a top down perspective

Really struggling to draw the female anatomy from top down perspective , the gesture also feels off on most of these figures ,like i know something is wrong but can't point out exactly on slide 1 top right and slide 2 bottom left.

Aside from these i would also very much appreciate any tips or constructive criticism on drawing figures in perspective or the female anatomy in general as it's pretty clear i need to work on a lot of things xD

(Also I used references as you can see , please don't remove the post this time xD)

Thank you very much for your time and attention in advance:))) and have a great day ! :))

u/_AKAHASI_ — 1 day ago
▲ 14 r/ArtCrit

It doesn’t quite feel done yet, any tips?

Originally drawn in pencil, but re-done in procreate. Second photo is the body reference

u/skeletondiscofever — 1 day ago

Been 3yrs I do faces so now it s time to step up (I am actually lost)

In a few words idk how to learn at all, like can I just draw araki s arts as I always did for faces and then I ll magically learn bodies idk,
Note that it s been only 3 days I started and done less than 20 sketches like this so I m not worried like I expect to take a while on this
For now I just take the randomest pics as references on the net and try to understand and reproduce the pose, then I render,
fun fact I kinda succeeded better on the jojo arts refs than the real persons refs lol

u/jerome5665 — 1 day ago
▲ 64 r/ArtCrit

Does this look right?

This is my first time rendering skin and I'm not sure if it looks right or if I did it right, I'd highly appreciate ANY critiques so I can find a way to improve it.

I also used a reference because I'm quite bad at rendering without the use of one

u/FlyingFluffyPancakes — 2 days ago

How is my proportions and perspective?

I want to get better at drawing characters so I used poses as reference to get better. I have not practiced learning the muscles yet. How did I do? How can I improve them?

▲ 114 r/ArtCrit

Which scar more realistic?

It doesn't need to be full realism, it just needs to make sense. I couldn't find any good scar references for this OC so ive just been winging it. As of now I haven't decided what thing caused it (any suggestions?)

And also, which one looks better?

u/onatreelinedstreet — 2 days ago

need help with anatomy!!

the reference is in 2nd pic ^.^! plz help....

u/Kenmauwu — 1 day ago

is the grass overworked?

this is watercolour from a photo i took. the foreground and left is meant to be in shade.
do you think the grass looks overworked? and does the middle line of trees look too light?
appreciate yall comments

reference was used

u/moneymachine109 — 1 day ago

What to do with traditional krooked drawings

Hello! So i have tried to stop posting ln reddit but it seems to be the only place where i can ask about this so here it goes.

I really have NO idea how to fix crooked ddawing in traditional, i never have this issue in digital honestly, its just ONLY in traditional.

Ive tried flipping the drawing with a flipped image on the phone so i can always check how krooked it is but it doesnt seem to work

Any tips and tricks?

(im sorry if the image looks off)

No references where used btw

(sorry if i had trouble loading, a glitch happened on my part!)

Looking for critique on composition, lighting & visual storytelling

The scene is part of my own world. Zverna (oc) is traveling with Haxan(oc), a member of the Beetlixs civilization. They are climbing a very steep mountain using a giant desert beetle. The beetle loses its grip because of falling rock, which causes Zverna to fall. Haxan follows her with a rope to try to catch her.

I know the figure drawing and clothing still need a lot of work, so I’m less interested in those areas for this critique. I’m trying to improve the larger visual decisions first.

I’m mainly looking for feedback on composition, lighting, shapes, movement, and readability.

  • Does the action and fall read clearly?
  • Does the composition guide your eye well?
  • Should I push the lighting more onto Zverna as the main character?
  • Do the shadows/value structure read well, or should I push them darker?
  • Do the shapes and silhouettes work?
  • Does the environment feel like it belongs to a coherent world with a clear sky/sun/light source?
  • Is this level of rendering enough, or should I spend more time developing rendering and lighting? I’m currently trying to prioritize design, shapes, and storytelling over making the figures highly rendered.

Rendering vs design

One thing I’m unsure about is how much I should render this type of painting.

My intention with this piece was to focus more on the moment, composition, shapes, movement, and storytellingrather than making the figures beautiful or pushing the rendering as far as possible.

Do you think this level of rendering is appropriate for where the piece is, and I should continue focusing on design/composition?

Or do you think I would benefit from taking pieces like this further and practicing more rendering, light, and material definition?

Basically, should I be learning more rendering now, or should I continue prioritizing design and composition?

I’ve included earlier failed attempts before the final version and my reference sheet. They might help with your critique. I’d like feedback on whether you think the composition improved through the process, whether my workflow makes sense, and what area besides figures/clothing you think I should focus on studying next.

I’m still learning English, so I had some help making this post easier to understand. Thanks for taking the time to look at it.

u/Illustrations-flow — 1 day ago

Something about the eyes is bugging me

I started a fanart of Lucifer from obey me! and i decided to use a semi-realistic artstyle. But something about the eyes is just bugging me and i domt have a clue what

(Used a ref but deleted it from gallery😵‍💫)

u/Chezeburgur — 1 day ago
▲ 12 r/ArtCrit

Do these characters still look like teenagers?

I didn't use references, since I was sketching these guys Physics class XD. I think I leaned too much on my couture influences.

u/TherealMarcojiane — 2 days ago
▲ 733 r/ArtCrit

Update portrait likeness (final?)

Thank you all so much for the overwhelmingly positive feedback and comments on this piece! The second picture is the reference photo and then the pictures after that are my progress photos. Would you say this looks finished? Any last changes? Thank you again for being such a great community and for the support! (: This was made on procreate with my iPad.

u/Lila_paint — 3 days ago
▲ 19 r/ArtCrit

How can I improve this splash art to get to a more professional quality?

This is my oc I designed and I drew a splash art inspired by the LoL style but I feel like there's a lot of aspects that keep it from that level.

Some things I noticed myself was:

- rendering of the ponytail

- background has some perspective issues

- background lacks detailed rendering

- kinda unclear value composition

- unclear visuals to show the characters powers due to a mix of posing and the effect mixing into the background (he has the ability to walk on air and creates ripples he steps on but it's not that visually clear)

If anyone can point out more or give resources to assist I'd greatly appreciate it. Looking for a full no sugar coat breakdown for swift improvement!

This piece took me 9 hours and 40 minutes for reference

u/MiraculouslyGreat — 2 days ago

Help with arms/hands please! (No reference used)

hii!! could anyone help me w the anatomy on this w.i.p especially on the right? I feel like the arms dont look very natural, i wanted to make her grip on her stomach because she's laughing :-( the hands are very sketched out but even if its in progess i just want the overall pose to flow better if its possible!! Thank you ♡

Making the poses natural is my priority!

u/Southern-Reward8115 — 2 days ago

Something is missing in my characters... they look so flat and boring?!

After a long hiatus, I've been trying to get back into art and drawing. I've been trying to push myself to use more varied color. Most of my experience and schooling comes from a character design perspective. But with all that being said, I'm missing something! Please help. constructive criticism VERY much appreciated.

Resubmitted bc I forgot to mention I did use references for anatomy and posing for all of these, but I drew them a few weeks ago and have since lost said references. Thanks.

u/theHarvest0451 — 2 days ago
▲ 17 r/ArtCrit

(No reference used) Can’t seem to get the vibe I’m looking for in this artwork. It doesn’t feel like a concert at all

I’ve been stressed over this illustration for the past few weeks, the colours and values feel very off and unlike an actual concert at all. I was trying to mix stage theatre with a regular music one, hence the random objects not seen typically on a concert stage. What can I do to fix this? I was thinking of quite dramatic lighting but it’s quite difficult for me to achieve 😢

u/Junior_Yam_820 — 2 days ago

Learning how to draw (for the umpteenth time). Can you please give feedback on the hair?

Note: I didn't use a reference.

I don't know how to draw a body yet so I just drew the head. I kept the eyes blank because... yeah, I'm still a work in progress on that one, too.

It would be lovely if I can get as many feedback as I can, but maybe we can start with my OC's hair? I think the symmetry is... questionable, lol.

Also, I'm kind of bothered that the guidelines are still there despite me erasing it. What should I do next time if I don't want the guidelines to be noticeable and if I want to clean up the drawing a little?

u/GuessingGame707 — 2 days ago

Trying to figure out the anatomy stuff down, I feel like there's something I'm getting wrong here..

Work in progress, no references used 🐛

Shes not gonna be naked, just sketching out what I think it would look like! I'm thinking the arm is a little too big maybe?

u/Standard_Delay_1182 — 3 days ago