Wall have Eyes - fighting back!
It punched me. Twice.
So I hit back: three drives in a row and the racket catches fire.
Development footage.
Wishlist on Steam: https://store.steampowered.com/app/4966510/Walls_Have_Eyes/
It punched me. Twice.
So I hit back: three drives in a row and the racket catches fire.
Development footage.
Wishlist on Steam: https://store.steampowered.com/app/4966510/Walls_Have_Eyes/
Hey everyone, I made a small interactive page to understand Kalinga/Odisha temple architecture in 3D:
It explains parts like pitha, bada, tower/crown, jagamohana etc in a beginner-friendly way. You can click parts, hide/show them, and explore the model.
Fun fact: the jagamohana, the front hall we now think of as a normal part of many Odisha temples, was not always so standard. Some early temples either did not have one, or only show evidence that one may have existed. Over time this temple + hall pairing became the classic mature Odisha temple form.
Would love feedback, especially if anything feels wrong or confusing.
hi everyone,
i made a small educational mini game around odisha’s old boita / sadhaba sea routes.
it starts from manikapatna and follows a short fictional journey through ports, monsoon winds, cargo choices, family pressure, and discovery cards. the dialogue is story based, but the history cards are where i have kept the real details like archaeology, trade routes, ports, etc.
this is not a big game or anything. more like a short playable story to make people curious about odisha’s maritime past. i feel we talk about bali jatra every year, but the history behind it is not present anywhere except maybe in technical papers.
please try it and tell me what you think. especially if something feels inaccurate, confusing, or if you think some more details would make it better.
link: https://seeutkal.com/boita-journey/
PS: desktop is recommended but it works with mobile too.