Question about multiple characters and 3 bases? Will we be able to just teleport across the map to a different character in a different base? That feels wrong for a survival game. Distance needs to matter, and shouldn't be something we can bypass. The 'Distance from home' feeling is everything.
Anyone know how this works?
Example:
If I have a base on the west of the map, and want to travel to the far east, I should have to weigh up if I have the fuel, what time of day is it, what car is suitable for the job, do I want speed or capacity, is it safe etc.
I should not be able to lazily teleport to survivors on my far east side base, and then just use this mechanic to dictate which area I go out in.
TLDR: In a survival game, the journey is everything for immersion and that feeling of 'distance from home', and that 'it's nice to be back after traveling for miles and miles across the map'.
Does anyone know the answer to this? And have the developers addressed this.
Distance should be part of the experience, and not something we can half work around.