I’m not shaking but I’m happy I pulled it

I’m not shaking but I’m happy I pulled it

As an artifact enjoyer and owner of many red decks I will be reluctant to sell though. Bought collector booster to avoid shipping cost on a set booster box. Second ever collector booster opened too (First one was Avatar: the last air bender)

u/grebolexa — 11 days ago

I think my game is bugged or something. I’m not getting any alloy.

I’m running explorer prime, I have the alloy extractor, I have 19 alien alloy, 22 ancient alloy and 19 mythril alloy. I’ve looked up farming spots and I’ve been running them for about an hour and not a single one has dropped from anywhere, I have some of the required quest items on both my campaign and adventure mode so I’m hesitant to reroll but I might have to. I know it’s a passive thing but I don’t have anything else to really go for at the moment so I’m just trying to grind out at least 25 alloy so I can buy some item but as I’ve said not a single one is dropping and I’m starting to think I’m missing something.

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u/grebolexa — 2 months ago

I'm making all 22 major arcana tarot card decks and would like ideas or feedback on what commanders to use.

Some are obvious fits but some were harder to find something fitting. It would be ideal to have something that fits thematically and fits the definition of the cards themselves as well. For example Flubs the fool embodies The Fool because he's all about going with the flow and being focused on the moment rather than planning ahead, he was designed after the tarot card itself. Meanwhile Captain Howler has nothing to do with wheel of fortune itself but he's a great commander to use with wheel effects and does like fortune as well. Eirdu is just the actual sun in Lorwyn so that's why they're The Sun but thematically it might not be the best fit for example. Hope you get what I'm going for and I hope to hear some interesting ideas.

u/grebolexa — 2 months ago

My judgement of The Judgement.

I’ll preface this by saying that I’m a controller player with medium sensitivity so I don’t think I’ll be able to a lot of flicks. I do however think I have an idea of how I’ll play The Judgment on release.

The biggest thing I’ve seen people talk about is the fact that the power is very hard to use in loops because the activation delay and the way the beam is controlled while aiming it. The way most people are using the power is to aim it behind them to give it distance and then flicking their aim back 180 degrees to make the beam spawn behind to bypass the activation delay since by the time it passes you it has already activated and can injure survivors at point black range. I won’t be using it like that, the way I will use it is for longer range while keeping close range for M1 attacks. The power is much less disorienting to hit from range and the main counterplay so far seems to be similar to nurse where you break line of sight or stay closer in loops to force them to guess or do the flicking technique. The way I see it is that if they hold W it’s easier to hit them with your power but if they stay close they aren’t holding W so you can M1. Hitting an M1 will force them to either try to make distance with the speed boost or stay in the loop to prevent your power. That’s how I plan on using it, aura reading for long distance snipes and/or chase perks to catch up in loops.

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u/grebolexa — 2 months ago