Massive permanent damage scaling across multiple items

Massive permanent damage scaling across multiple items

What item scales permanent damage to ten digits for multiple items? Closest I could think of is horn based on crit but this was permanent. I'm fairly new so any insight is appreciated.

u/hIGH_aND_mIGHTY — 4 days ago

Features & Gameplay

Gameplay

Flight Suits & G-Force Tolerances

  • What you wear in the cockpit will now have a direct effect on how well your body handles the forces of high-performance flight. Flight suits are purpose-built for this environment and improve your g-force tolerance above the unequipped baseline, letting you sustain tighter maneuvers longer before blacking out. Combat armor works in the opposite direction: it is built for ground engagements and protection, not for sustained high-g flight, and will reduce your g-force tolerance accordingly. This change makes loadout decisions more meaningful for pilots and creates a clearer distinction between gear designed for flying and gear designed for fighting.
  • Note: Flightsuits will be added to shops later in the PTU cycle but will also be available as blueprints and TSG looting.
  • Equipment Tolerance levels
    • Higher Tolerances: Racing or Combat Flight Suit
    • Baseline: Unequipped (No Armor or Suit). This is similar to the current g-force tolerances pre-4.8.
    • Reduced: Light or Medium Combat Armor
    • Greatly Reduced: Full Heavy Combat Armor

Weapons & Items

New FPS Weapon: Plasma Grenades

  • The Kastak Arms Plasma Grenade is the first area-denial grenade in Star Citizen. Unlike fragmentation grenades that deliver a single explosion, the Plasma Grenade detonates repeatedly after landing, unleashing a sustained series of plasma bursts that make the affected zone extremely dangerous to push through. It is designed to hold positions, flush enemies out of cover, and punish opponents who try to advance through a doorway or corridor. Prime it, throw it, and let the grenade do the work.
u/hIGH_aND_mIGHTY — 4 months ago