Missing liveries in Custom Driver Utility
Does anyone have the .xml files for the Custom Driver Utility that contains all livery entries for the most current 1.6 patches? The tool seems to contain up to just 1.5 patches so it misses quite a lot (e.g. GT4 missing Audis)
How to exclude non-Custom AIs in a grid?
So I was trying the custom AI using the Custom Driver Utility, was trying a Custom AI XML of just 11 cars in FV10 Gen1. When I go to the race, it randomly picks up the ones not in the custom AI file
I test it with a file where driver name is just numbers 1-11, but instead of the whole grid being those 1-11 it goes on to randomize the ones thats not part of the XML files
How can I make it so it always pick up just exact only the ones in the Custom AI file?
Global Partner Esports Team Program announced
This ofr the upcoming regional Operations mode league for EMEA and Americas
Any tips on making shader compile faster?
I recently reinstall the game ahead of 0.5, but sometimes Shader (the green bar) can take up to 5 minutes just to finish for one area (or even the login screen). I've already done the 100GB Cache size and clear old cache already prior