Powdering for cosmic foundations set

Powdering for cosmic foundations set

For context I’m an archer using galeforce and this build is for mainly raids and annihilation. I want to know what powders I should use. I know I should use 2 air powders on each piece of armor for the dodge effect but the pieces have 3,4,5 and up to 6 powder slots. And since the set provides 1200 elemental defense for each element already there isn’t an element that really lacking defense. So what element should the rest of my powders use?

u/hongbb1 — 1 day ago

Quickest way to get guild totems

So I’m a kinda new player just hit level 120. Been using morph until I fortunately got a decent epoch from loot running so I decided to spend my entire bank account to get a build for it. I followed the class builder on the forums but I didn’t understand what str/dex/agi tome meant. Now after I all in and finished the build I finally realized I need extra skill points from guild tomes. Haven’t really done any guild content since I kinda just started and focused on leveling up until now.

So now I’m stuck with a broken build and want to know the fastest way to get a guild tome that gives me 2 str/dex/agi stat points. I’m willing to pay back in the future or grind for stuff and do guild content. I’ve been doing lots of raids and I’ve got 155 raids completed if that helps.

P.s. any advice regarding the build is also appreciated!

u/hongbb1 — 5 days ago

Festival of the bonfire merchant recommended redeems?

Saved up a stack of the sunset coins and wanted to know what are some good items to redeem. Level 118 fruma account so most of the armors and weapons don’t really seem worth getting.

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u/hongbb1 — 10 days ago

Archer build level 95+

I want a build for general purposes and a build specifically for the canyon colossus raid.

I currently still use the champion’s armour set just cause I love the health regen and I haven’t really gotten armour that’s much better. But I am starting to die from getting one shot due to the lack of resistances so I’m looking for a better build that I can work towards.

Mainly want to know which 8 amour+accessory and weapon to grind for, but advice about what to spend my skill points on is also welcomed.
Any suggestions are appreciated thanks!

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u/hongbb1 — 22 days ago

What is going on with corkian amplifiers price inflation?

When I get good gear I would buy some corkian amplifiers but since yesterday the price has went up double for tier 3 and 6 times more expensive for tier 2. Is there an update that made these more valuable or is someone just terrorizing the market for more than a day?

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u/hongbb1 — 1 month ago

How often do banners rerun?

I just started playing and I really want to get fuwa yayoi. How long does it usually take for her banner to come back, or for her to be available from the general banner?

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u/hongbb1 — 1 month ago

Blackjack win percentage analysis program

Trying to write a program that calculates the win percentages of hitting or staying with a given player hand.
For some reason the program is only running 5 scenarios before it stops looping (win count + draw count + lose count = 5)
Does anyone have any insights as to what’s going wrong with this program?

import java.util.ArrayList;
import java.util.Random;
import java.util.stream.IntStream;

public class BlackJack {

private Random r = new Random();

private ArrayList<Integer> playerHand = new ArrayList<Integer>();

private int playerSum = 0;

private ArrayList<Integer> dealerHand = new ArrayList<Integer>();

private int dealerSum = 0;

private int[] deck = {2, 3, 4, 5, 6, 7, 8, 9, 10, 10, 10, 10, 11};

private int winCount = 0;

private int drawCount = 0;

private int loseCount = 0;

public BlackJack() {}

public int draw() {
int r1 = r.nextInt(13);
return deck[r1];
}

public double[] evaluate(int playerSum) {
count(dealerHand);
int total = winCount + drawCount + loseCount;
double[] percentages = new double[2];
percentages[0] = winCount / total;
percentages[1] = drawCount / total;
return percentages;
}
public void count(ArrayList<Integer> dealerHand) {
if (playerSum > 21) {
loseCount += 1;
}
for (int x : dealerHand) {
dealerSum += x;
}
if (dealerSum < 17) {
for (int x : deck) {
dealerHand.add(x);
count(dealerHand);
}
}
else if (dealerHand.contains(11) && (dealerSum > 21)) {
dealerHand.remove(11);
dealerHand.add(1);
for (int x : deck) {
dealerHand.add(x);
count(dealerHand);
}
}
else if (dealerSum > 21) {
winCount += 1;
}
else if (dealerSum < playerSum) {
winCount += 1;
}
else if (dealerSum == playerSum) {
drawCount += 1;
}
else if (dealerSum > playerSum) {
loseCount += 1;
}
else {
System.out.println("unknown dealer sum");
}
}

public void tally(){
System.out.println(playerSum);
double[] result = evaluate(playerSum);
System.out.println("stand: " + result[0] + "% win, " + result[1] + "% draw.");
double[] evalSum = {0.0, 0.0};
for (int x : deck) {
playerHand.add(x);
playerSum += x;
double[] temp = evaluate(playerSum);
evalSum[0] += temp[0];
evalSum[1] += temp[1];
}
System.out.println("hit: " + evalSum[0] + "% win, " + evalSum[1] + "% draw.");
}

public ArrayList<Integer> deal(ArrayList<Integer> hand) {
ArrayList<Integer> n = new ArrayList<Integer>();
hand.add(draw());
n = hand;
return n;
}

public void setup() {
deal(playerHand);
deal(playerHand);
deal(dealerHand);
for (int x : playerHand) {
playerSum += x;
}
}
public static void main(String[] args) {
BlackJack hand = new BlackJack();
hand.setup();
hand.tally();

}
}

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u/hongbb1 — 2 months ago

Massive increase to EUW ping when playing from Asia

In the past I would only get around 100ms playing on EUW server from Asia which was manageable. However now the ping seems to be constantly above 300ms which is borderline unplayable.

I’m wondering if something changed and if there’s anything I can do to get the ping back down to around 100ms

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u/hongbb1 — 3 months ago