▲ 41 r/CitiesSkylinesModding+1 crossposts

[WIP] I'm porting my CS1 mod/shader combo for animated textures into CS2.

As the title says, I'm working on bringing 30FPS animated textures into CS2 based on my previous mod/shader work in Cities Skylines 1. Still ironing out some of the kinks in the shader to make it more 1:1 with the vanilla shader, but I see a working alpha version of the mod on the horizon. Animated sea foam, LED signs, vfx plates, etc. Lot's of good opportunities :)

u/ide-uhh — 4 days ago

[RELEASE] Automatically update sky textures via 4 in-game time periods for better day/night cycle simulation!

Just a small visual mod that updates the set sky texture automatically based on the in-game time period (sunrise, day, sunset, night). Nothing fancy, but takes some of the pain out of manually loading and unloading with Lumina or Render It! , which this mod is compatible with both. Enjoy!

steamcommunity.com
u/ide-uhh — 1 month ago
▲ 38 r/CitiesSkylinesModding+1 crossposts

Animated Coastal Waves Prop Pack -- 11 wave/foam assets, 4s-8s, 30FPS animations.

I just released my updated version of the AnimUV shaders, and to celebrate I also made this sample pack of animated wave / ocean foam assets.

steamcommunity.com
u/ide-uhh — 2 months ago

AnimUV2 - 30 FPS Animated Textures on Prop and Building Assets!

This has been a passion / hobby project of mine after realizing that the vanilla AnimUV shaders were pretty limited in their capabilities so I eventually dug into redesigning the whole thing and this is the result of that. I can say I'm pretty happy with the result and I'm hoping you will be too! This mod adds support for 30FPS animated textures:

- animations up to 6 seconds or longer
- frame sizes up to 400px x 400px or more
- multi-animation support for both props and buildings
- smooth transparency blending
and more!

For a full user guide on how to use this mod, you can visit:
https://steamcommunity.com/sharedfiles/filedetails/?id=3722295611

steamcommunity.com
u/ide-uhh — 2 months ago