







Sharing My First Visual Novel Prototype Screens 🏛️
I wanted to share a few scenes from the visual novel I’m currently working on 💛
It’s set in a very not-classical version of Ancient Greece, and I’m now putting together the first playable prototype. The goal is to let people try it, see how it feels to play, and collect feedback before I go too far with the final art and mechanics.
The game will have three main characters to choose from, three days of preparation for a contest, different routes, choices, small mechanics, and hopefully enough branching to make replaying it interesting.
Right now, the prototype is still very rough, and honestly, it’s scary to show it at this stage. But I think it’s better to share early, listen to feedback, and improve things while they’re still flexible.
This week I worked on several scenes, character expressions, atmosphere, and visual readability. I’m still figuring out how everything should feel on screen, so if you notice anything in the screenshots – something confusing or worth improving – I’d be really happy to hear your thoughts.
I also keep an open devlog on Patreon where I write about each step of the process. It’s free to read, and I’m always incredibly grateful for feedback and support there.
For now, here are a few characters and screens from the prototype!