Estoy lanzando 16-VTT, un VTT de 16-bit estilo JRPG
▲ 4 r/RolEnEspanol+1 crossposts

Estoy lanzando 16-VTT, un VTT de 16-bit estilo JRPG

Hola a todos — vengo trabajando hace varios meses en 16-VTT, una mesa virtual (VTT) que corre en el navegador con una estética completa de JRPG de 16 bits en vez del típico mapa de batalla genérico. Quería compartir en qué está y juntar feedback antes de lanzarlo en Kickstarter.

Algunas cosas que hace:

  • Personalización de personaje en vivo — cambiá pelo, armadura y armas en tu sprite al instante, y lo que equipás desde el inventario se ve realmente en el personaje, no solo como una línea de stats.
  • Triggers narrativos sin código — encadená "el cofre se abre → un NPC tira una línea de diálogo cinemática estilo JRPG con retrato de personaje completo → se desbloquea la puerta", todo con clics, cero scripting.
  • Niebla de guerra e iluminación dinámica, generación de mazmorras con un clic, y un mapa del mundo completo con viaje y eventos armados por el GM.
  • Precio: un solo pago para el GM, cada jugador se une gratis — sin suscripciones, sin cobro por asiento.

Todavía está en pre-lanzamiento (el Kickstarter viene pronto), pero la landing ya está arriba si querés verla o anotarte para enterarte cuando salga: 16vtt.com

Si tienen algún comentario o sugerencia, los leo! :)

https://preview.redd.it/epiyluyqwdkh1.png?width=825&format=png&auto=webp&s=85985ebea0a064d6e21b4a4c1c9095163bbed161

reddit.com
u/jackelliot15 — 20 hours ago

I'm launching 16-VTT, a 16-bit JRPG VTT

Hey all — I've spent the last several months building 16-VTT, a browser-based virtual tabletop with a full 16-bit JRPG look instead of the usual battle-map aesthetic. Wanted to share where it's at and get some feedback before it heads to Kickstarter.

A few things it does:

  • Live character customization — you can swap hair, armor, and weapons on your sprite instantly, and whatever you actually equip from your inventory shows up on the character, not just as a stat line.
  • No-code narrative triggers — chain together "chest opens → NPC delivers a JRPG-style cutscene line with a full character portrait → door unlocks," all with clicks and no scripting.
  • Dynamic fog of war and lighting, one-click dungeon generation, and a full world map with travel and GM-authored events.
  • Pricing: one payment for the GM, every player joins free — no subscriptions, no per-seat fees.

Still pre-launch, but the landing page is up if you want to take a look or get notified when it drops: 16vtt.com

If you have any comments or suggestions, let me know! :)

reddit.com
u/jackelliot15 — 20 hours ago
▲ 2 r/VTT

[Commercial] I'm launching 16-VTT, a 16-bit JRPG VTT

Hey all — I've spent the last several months building 16-VTT, a browser-based virtual tabletop with a full 16-bit JRPG look instead of the usual battle-map aesthetic. Wanted to share where it's at and get some feedback before it heads to Kickstarter.

A few things it does:

  • Live character customization — you can swap hair, armor, and weapons on your sprite instantly, and whatever you actually equip from your inventory shows up on the character, not just as a stat line.
  • No-code narrative triggers — chain together "chest opens → NPC delivers a JRPG-style cutscene line with a full character portrait → door unlocks," all with clicks and no scripting.
  • Dynamic fog of war and lighting, one-click dungeon generation, and a full world map with travel and GM-authored events.
  • Pricing: one payment for the GM, every player joins free — no subscriptions, no per-seat fees.

Still pre-launch, but the landing page is up if you want to take a look or get notified when it drops: 16vtt.com

If you have any comments or suggestions, let me know! :)

https://preview.redd.it/om0eqkreudkh1.png?width=825&format=png&auto=webp&s=4dbfc524d752b149bd32d8044126e5d56216e0d3

reddit.com
u/jackelliot15 — 20 hours ago