Hey balti_zen, here is a PFX topic of Steam VR / PSVR2 questions not related to pricing...

I've heard that that Williams VR tables of PFX on the Facebook headsets do not use the same realistic physics featured in the flats screen versions. Is that true?

If so, which physics engine will be used for the Williams tables on Steam VR and PSVR2? Can you make sure that realistic physics are supported for all Williams VR versions if you plan to keep things consistent between platforms?

If not, why not? If you can't answer now, can you do so once more details in general are shared about the VR updates? Thank you.

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u/joeb1ow — 2 days ago

Congrats to yOReDz! He's elevated Ling Xiaoyu to the top Infinity rank in T8 and is now the #1 online player in the world.

Check out the details from this thread in the main Tekken subreddit.

That accomplishment is alongside inflicting mucho damage throughout the TWT pro tournament last season where he finished in the top 16. yOReDz is doing an amazing job representing the character. 😎

Here is his promotion video.

u/joeb1ow — 1 month ago
▲ 127 r/nba

Whose NBA career would you have rather had... Andre Iguodala (four rings and a Finals MVP) or Steve Nash (two time league MVP with no Finals appearances)

On one hand you have Andre Iguodala, who was a role player on a team that won four championships, and a player whose career peaked when he won the Finals MVP award in 2015 despite Steph Curry being his teammate.

On the other hand you have one of the highest performing players in the entire NBA during his era, earning the league's MVP award twice while also earning an All Star nod eight times and seven All-NBA teams as well as leading the NBA in assists five times. It turns out, however, that Nash never made it to the NBA Finals let alone never earning a ring.

Which career would you be more pleased with if it were yours?

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u/joeb1ow — 2 months ago

I came across an odd set of facts about the PSN that most players likely don't know

Although I've had an account with the Playstation Network since it started twenty years ago, recently was the first time I maxed out the block list of other players. I'm not sure how many that was, but it was definitely at least a thousand slots.

For those wondering why I had so many (even though this is across two decades), I like to play one on one fighting games online and sometimes an opponent can get a bit too salty when I dominate them. For me, blocking them helps to keep things in check.

In any case, I decided to start unblocking people. The good people at the PSN network does not make that an easy process. For one, you can only unblock 25 people each session. Why? I have no idea. Also, you can't simply mass unblock a group of gamers but must manually do it one account at a time.

Once you reach the 25 player unblock limit, an error message comes up and you cannot even see the block list. You have to wait over an hour before you can unblock another 25 players. If you go back too soon (say in 30 minutes), it will present a limited list of blocked players and will only let you do something about a few of them. I guess it is slowly rebuilding the list each time.

A few more facts: when you unblock someone the system does restore any chat messages between the two of you (at least partially when it goes back a long ways). Also, if for some reason one of the people on your list sent you a friend invite after you blocked them, their invitation will pop up the moment you unblock them.

It took some weeks, but I finally pared it down to where there are only about thirty names or so of people on my block list that I know I never want to hear from again. I guess I'll revisit the list in another two decades or so and do it all again.

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u/joeb1ow — 3 months ago