r/PSVR

Microsoft Flight Simulator 2024: Update 22 - US National Parks | Supports PSVR2
▲ 99 r/PSVR+1 crossposts

Microsoft Flight Simulator 2024: Update 22 - US National Parks | Supports PSVR2

Higher fidelity graphics and series of missions for pilots added for:

  • Dry Tortugas National Park, Florida
  • Everglades, Florida
  • Shark Valley, Florida
  • Brasstown Bald, Georgia
  • Great Smoky Mountains, Tennessee
  • New River Gorge Bridge, West Virginia
  • Perry's Victory Monument, Ohio
  • Acadia National Park, Maine
  • Tower of Voices, Pennslyvania

Happy 250th Anniversary to the United States of America

u/cusman78 — 7 hours ago
▲ 4 r/PSVR

Is powerbeatsVR worth it if I have Synth Riders with few DLC packs? (For fitness + fun)

The problem with Synth Riders to me is that it’s too upper body heavy and sometimes I feel pain in my shoulder especially in force mode. Also while the workout is intense in expert they vary widely between each song.

I’m looking for something fun and balanced I.E also not squat heavy like Pistol Whip

reddit.com
u/zero-progress0 — 13 hours ago
▲ 32 r/PSVR

I got bit by the Ghosts of Tabor bug

It's brutal, it's janky, and it's a blast. The gameplay loop is so much fun. I urge those of you who feel a shooter emptiness in their heart to give it a try.

Ever since Firewall Ultra died there's been something missing in my gaming life. Don't get me wrong, It's a COMPLETELY different type of shooter... but! it satisfies a similar "adrenaline gaming" niche that I needed.

If you've ever played Into The Radius, it has a very similar vibe and setup for bunker and gear management. Only instead of killing spookyAI creatures, it's soldiers and there are some actual PvP players mixed in.

So... that's the post. I feel like this game never really took off in this community and it needs a little more love. It seems really popular on other platforms and, thanks to crossplay, I'm getting my ass handed to me by quest users for the most part. It would be nice for PSVR2 to be a little more prominent in that player base.

Speaking of which, if anyone is running solo and wants to do raids together, DM me. No matter what skill level, it's always better to go in numbers.

reddit.com
u/Booyacaja — 24 hours ago
▲ 13 r/PSVR+1 crossposts

Death stranding 2 on vr2

Playing DS 2 on the cineama mode on vr2!

u/Rocky_Brainy — 1 day ago
▲ 45 r/PSVR+2 crossposts

VR players who want more top-down/diorama games: what's actually keeping you from buying the ones that exist?

Been chewing on this for a while so I figured I'd just ask the people who'd actually know.

I make VR games and the thing I keep circling is the "you're a giant looking down into a tiny world" view. the diorama / tabletop / top-down perspective, whatever you want to call it. I really like it and I want to develop within the genre, but every time I go look at what's actually selling I get a little discouraged.

because when I watch the top grossing stuff on the Quest store it's pretty much all first-person action. Gorilla Tag, Blade and Sorcery, Superhot, that lane. those are the games sitting at the top and staying there. the diorama/tabletop stuff just doesn't really show up there in the same way. Demeo, Moss, Astro Bot did fine, they made enough to be worth making, but they're not top-of-the-chart money and I see many similar titles never hitting breakeven sales or don't hangaround on the charts.

so I'm genuinely trying to figure out if the lens I'm looking through is off, or if this is just how the market is. is there real appetite for top-down/diorama games and it's just underserved, or does the VR audience mostly want to be in the fight with their hands, and the look-down-at-a-little-world thing is always going to be a niche within a niche? Do we need more hybrid experiences like Astrobot?

couple of things I keep going back and forth on:

  • is it that first-person action just uses the headset better (hands, presence, movement) and diorama games never quite justify the headset over a monitor?
  • Demeo... was that a "diorama game" win, or a "co-op with friends" win that happened to be top down? Most of it's revenue came from the flat-screen port.
  • am I just not seeing the diorama games that do well, or are there genuinely very few?

but the part I really care about is hearing from someone who wants more of this stuff or was burned by it before in VR. so:

if you like top-down / diorama / tabletop / strategy-ish VR games, what are you actually playing, and what do you wish existed that doesn't? and if you tried one and put it down, what killed it? was it too slow, controls annoying, not enough depth, price, the "why isn't this just on my monitor" feeling, something else entirely?

basically I want the pain points. the "I keep hoping for X and every game gets it wrong by doing Y" answers. those are gold to me. not looking for nice answers lol, the honest "here's why I bounced" ones are the ones I need.

Thanks all, I really appreciate your time and feedback on this, I've got a couple games scoped out and I'm really just trying to get a gut check here on what my development resources should be going towards. Half of my game designs are split between table-top interactive physics games or Job Simulator-isk room scale physics. Thinking of publishing demos on itch to probe the market further, but figured the feedback here could really help with this gnawing feeling I've been sitting on for years.

reddit.com
▲ 92 r/PSVR

One of my most favourite Vr game, BULLETSTORM Vr 💯

Loved it on flat screen, love it way more in Vr. Enjoy this short clip of Bulletstorm Vr, running on Ps5pro and psvr2.

Also to learn more about this game, you can read my written review right here:

https://www.reddit.com/r/PSVR/s/valSBaWZ1O

u/FewPossession2363 — 1 day ago
▲ 0 r/PSVR

PSVR isn't what it should be.

And that's because PSVR has lead the way in shunning the physical landscape.

Digital media and ownership do not go hand in hand.

You can't pass it on to a friend, you can't sell it off second hand, you can't give it to a family member - today or 30 years from now. Fuck man, officially they don't even let you bequeath digital products off to your children, rofl. It's a racket.

You're not thinking about 'digital ownership', what you're thinking about is "Digital Rights Management", and the only managing going on is convincing you that you still own what you don't.

No one cares less than you folks. I love you all anyway.

reddit.com
u/fartwhereisit — 1 day ago
▲ 453 r/PSVR

Months in the making, I finally managed to collect every physical North American PSVR2 game.

Now it’s onto the PAL stuff

u/John_Wilkes_Bidoof — 2 days ago
▲ 116 r/PSVR+2 crossposts

Our VR tower defense series is currently on a big sale on PlayStation, also would love to know which cover art do you prefer?

We're a small indie team and both of our PSVR2 games are on sale right now

• IRON GUARD (50% off)
https://store.playstation.com/concept/10003472
• IRON GUARD: Salvation (30% off)
https://store.playstation.com/concept/10014836

One thing we've always debated internally is which artwork players would prefer, the darker, more grounded look of the original, or the brighter, more action-heavy style of Salvation.

Would love to know what everyone here thinks!

u/ironguardvr — 2 days ago
▲ 0 r/PSVR

Dose my Laptop support psvr2 adapter?

I have an Lenovo Legion Pro 5 16IAX10 it has 32gb ram ddr5, intel core ultra 7, geforce rtx 5060 but idk about the usb and usbc ports, google says that one of my laptops ports support thunderbolt 4 and that makes it that it suports also displayport, but im not so sure about it maby you guys now better and help me with this question.

reddit.com
u/Baltunas — 1 day ago
▲ 7 r/PSVR+1 crossposts

can i play on my laptop with ps vr2 after buyng the adaptor

I have an Lenovo Legion Pro 5 16IAX10 it has 32gb ram ddr5, intel core ultra 7, geforce rtx 5060 but idk about the usb and usbc ports, google says that one of my laptops ports support thunderbolt 4 and that makes it that it suports also displayport, but im not so sure about it maby you guys now better and help me with this question.

reddit.com
u/Baltunas — 1 day ago
▲ 247 r/PSVR+1 crossposts

Zero Caliber 2's store page is coming soon!

Hi all, it's been a while since I posted here. I'm almost done submitting Zero Caliber 2's store page, which means it should go live sometime next week, so y'all can wishlist it 🙌

If you don't know what Zero Caliber 2 is: it's our beefed up sequel to Zero Caliber VR, our OG military shooter (solo campaign, Co-op and PvP).
You can catch up with the story/find ZC1 here:
https://store.playstation.com/en-us/concept/10015554

I'll keep y'all posted, thanks for all the support so far!

P.S: a Zero Caliber VR update should land later today/tomorrow, upgrading/fixing dedicated servers to make sure multiplayer works flawlessly.

u/-DanDanDaaan — 2 days ago
▲ 10 r/PSVR

Is Gun Club any good?

For awhile, I've been trying to find a good game that has detailed firearms, customization, modularity, and an extensive amount of guns for the PSVR2. I already have games like Pavlov, but it doesn't have a ton of guns nor attachments for said guns. And Gun Club looks like it's specifically for gunsmithing and shooting. I just want to know if it's worth getting, and if it has a good amount of guns and modularity for them, such as interchangeable parts like handguards, stocks, barrel lengths, so on.

reddit.com
u/Iskitimka — 2 days ago
▲ 189 r/PSVR

I bought my PSVR2 this week and received it today. IN-SA-NE!

I played a bit of My 1st Gran Turismo and the tutorial mode of RE4R, I thought it was insane. I made this recording without wearing my glasses because I was scared from scratching the lenses.

Then I tested it with the glasses and it worked great, but I was very sweaty on my forehead. I didn't feel any motion sickness even playing standing up (I played both games for about 1 hour and 30 minutes).

I'll continue playing these games a little longer, and maybe Pools, which I also bought, and see if I'll have to adapt or if I can play for longer without worry.

When I opened the box, all I could do was thank God for the achievement, even if it was small (I'm Brazilian). I'M SO HAPPY!!

u/DerickLBR — 3 days ago
▲ 3.5k r/PSVR+3 crossposts

This has to be one of the coolest experience in Vr.

Channeling my inner James Cameron, while exploring alien Ocean in Vr 😇

No Mans Sky, running on Ps5pro and Psvr2.

u/FewPossession2363 — 4 days ago
▲ 33 r/PSVR

VRider SBK is 33% off on PS VR2 until July 15 (+5% for PS+ members)

Hey PS VR2 riders!

Just wanted to let everyone know that VRider SBK is currently 33% off (plus another 5% off for PS+ subscribers) until July 15.

We've seen quite a few new players joining recently, and it's been awesome seeing multiplayer sessions filling up.

If you've been curious about VR motorcycle racing, now's a great time to give it a shot. And if you've already been riding with us, maybe send this to that friend who's always saying, "I'll buy it when it's on sale." 😄

We hope to see some new names on the leaderboards! Thank you for supporting our game so far, means a lot to the whole team involved with the project! 🙏🏻

👉Get it from here: https://store.playstation.com/en-in/concept/10014224/

u/vridergame — 2 days ago
▲ 45 r/PSVR+1 crossposts

NEW FOOTAGE ALERT ‼️ 🚨 System Critical III coming super soon exclusively to PSVR2! Wishlist NOW! Link in video description

youtu.be
u/Pure_Pound8933 — 3 days ago