Powered by the Apocalypse System with round-by-round Combat?
So I have been interested in Powered by the Apocalypse games for awhile, but I seem to keep bouncing off of them. And I think it really comes down to the idea combat being treated like a scene, just like any other interaction and typically being resolved via a single roll to see how things go (usually with a mixed success).
In comparison to other RPGs that treat combat as an action-by-action moment, PbtA kind of wraps the whole thing up in just a single dice roll, and it's never quite felt satisfying to me.
Do folks happen to know if there are any Apocalypse Engine games that instead do round-by-round combat or is that just not something anyone has tried to create?