▲ 18 r/rpg

Powered by the Apocalypse System with round-by-round Combat?

So I have been interested in Powered by the Apocalypse games for awhile, but I seem to keep bouncing off of them. And I think it really comes down to the idea combat being treated like a scene, just like any other interaction and typically being resolved via a single roll to see how things go (usually with a mixed success).

In comparison to other RPGs that treat combat as an action-by-action moment, PbtA kind of wraps the whole thing up in just a single dice roll, and it's never quite felt satisfying to me.

Do folks happen to know if there are any Apocalypse Engine games that instead do round-by-round combat or is that just not something anyone has tried to create?

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u/keeperofmadness — 14 hours ago

On our latest episode, things begin to spiral out of control on Vashon Island! A sudden murder throws the investigation into chaos, and our heroes must scramble to pull the pieces together before stumbling into a deadly trap.

u/keeperofmadness — 2 months ago
▲ 7 r/rpgpromo+3 crossposts

On our latest episode, things begin to spiral out of control on Vashon Island! A sudden murder throws the investigation into chaos, and our heroes must scramble to pull the pieces together before stumbling into a deadly trap.

u/keeperofmadness — 2 months ago