
MMA career RPG - groundAndPound
I used to play Torn and always wondered why nothing like it existed for MMA. So I built it. One year later it's live.
The core idea: you don't control the fight. You prepare for it. The fight resolves on its own. Everything interesting happens before you press the button.
You scout your opponent, build a fight camp around what you find, pick sessions to counter their style. The camp grades only reveal after you lock in so you're committing blind. Every opponent also has a hidden wildcard that can spike mid-fight without showing up in the report. Sometimes you cover it by accident. Sometimes you don't.
Every fight gets saved in full so you can go back and read exactly what happened, which sessions triggered, where it went wrong.
Also has a nemesis system, sponsorship contracts, injuries that actually block you from fighting, eleven gyms with permanent perks, and the first PVP season will be live on the 7th.
Built this solo. Took way longer than expected. Hope someone else finds it fun.
Happy to answer any questions.