Made a co-op merge tower defense where you and a partner share ONE health pool — you hold the bottom lane, they hold the top
▲ 7 r/CoOpGaming+1 crossposts

Made a co-op merge tower defense where you and a partner share ONE health pool — you hold the bottom lane, they hold the top

Long-time TD player, first time posting my own. Starvoxel: Defender is a co-op merge TD: you and an ally each defend your own lane but share a single health bar, so a leak on either side hurts both of you. Merge Common → Legendary → Evolution, 7 turret families, boss every 5th wave. Solo (AI ally), online co-op, and ranked 20-wave 1v1 PvP with Elo + leaderboards.

The design question I keep chewing on: shared health makes it tense — you can't just turtle your own lane, you have to watch your partner's side too. Curious what this community thinks of shared-HP co-op vs independent lives.

Free on iOS & Android, no ads / no pay-to-win. Happy to answer anything about the merge/evolution curve or PvP balance.

21-sec trailer: https://youtube.com/shorts/tgbYEW59YY4

(store links in a comment)

u/kernet — 1 day ago
▲ 4 r/TowerDefense+1 crossposts

Fable is insane at code, Codex for visuals

Ok. My first post here was 3 months ago when I received a lot of hate for not taking gameplay and replayability far enough.

Inspired by latest popular TD games on mobile platforms, this is my reworked take on merge tower defense game. You can play solo, with friends or random players in CO-OP or PvP modes. Download links here: https://starvoxel.com/

Workflow and stack:

Claude Code for development of client apps and also backend (socket for multiplayer).

100% of game assets were generated by Claude Code calling Codex CLI from OpenAI $20 sub including store graphics, icons etc. Just tell it to do so, Fable is scary good at prompting and orchestrating other agents or services.

Sounds are ElevenLabs (music) and Claude Code generated local WAVs for basic sound effect (might get deeper into this one later).

Game is written solely in pixiJS with UI and HUD in React Native packaged as Capacitor apps and natively built for both iOS and Android. Game server is custom Socket.io code finetuned by Fable to be very lightweight and runs seamlessly. It should hold 4000 concurrent matches on mediocore VM server.

AMA anything, would love to hear your feedback.

u/kernet — 2 days ago