u/kevinnnyip

▲ 26 r/godot

Real-time condition evaluation using resource

so today I'm just playing around with the idea of a no code / minimal code conditional evaluation resource.

basically you can evaluate conditions between 2 variables from 2 different objects in real time without writing or rewriting code every time. just plug and play as a single resource.

thought something like this could be useful for people who want to make pure data driven games, kinda like the Gambit system in FF12 where behaviors are fully driven by configurable rules instead of hardcoded logic.

still just experimenting with the idea but wanted to share it here.

u/kevinnnyip — 1 day ago