Severe under-utilization of Synth Riders, very little prog, and the inability to record INSIDE VR

There should be a Synth Riders beatmap for five-hundred times as many tracks as they exist for. It should become the de facto way of experiencing music. "I listened to the new album a couple of times, but I won't know what I really think of it until I can get into Synth Riders and experience it."

I think my favorite beatmap is the 18 minute Porcupine Tree song "Anesthetize" by Sumppi (his only contribution): https://synthriderz.com/beatmaps/1790

I can't believe how little prog and prog-metal is in Synth Riders. I have so many ideas.

Speaking of that, I have so many ideas for how I would create beatmaps for a HUGE variety of songs. But I tried the beatmap creator available on Steam and realized pretty quick that a) it wasn't going to be fun to create, b) it was anti-intuitive, c) it didn't let you create INSIDE VR, and d) my gawd I have inexpressible respect for beatmap creators who really nail it!

I want to be able to design the bones of my beatmap from inside VR, while listening to the song in real-time! Let me utilize the trigger and grab/hold buttons and my hand positions to CREATE the beatmap. Maybe I'm an idiot and something like this already exists -- please let me know if that's the case. I'll pay $1,000 USD for somebody to create something like this, that works. Maybe more. Please tell me why this is not feasible, if it doesn't exist yet.

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u/kevynwight — 7 days ago

Ten Years Ago Today in VR

The first known live VR concert, with Reggie Watts, happened ten years ago today. It was... not great, from a technical standpoint. The servers were overwhelmed, which marred the audio and video with stutters. But still interesting at times.

Coupla links:

https://www.roadtovr.com/reminder-reggie-watts-brings-act-to-altspacevr-may-26th-rsvp-today/

https://www.digitalbodies.net/watch-reggie-watts-in-vr-tonight/

Were you there?

u/kevynwight — 2 months ago

Standalone Frame games that ONLY work standalone, not with PCVR?

I've assumed that there would be interoperability, meaning if something was on SteamVR you could play it on the PC and stream to the Frame, and you could try to play it on Frame standalone -- and that it would be vice-versa, something designed to play well on Frame standalone could also be played on the PC.

But then I had this brief exchange with the dev for a Quest 3 exclusive game: https://old.reddit.com/r/VRGaming/comments/1tcryq7/among_giants_review_an_ambitious_vr_epic_that/

  • Standalone Frame = yes it's on the backlog
  • PCVR = nope

Is this right? Will there be games that run on Frame in its standalone mode, but NOT on the PC side? I assumed anything that could run in standalone mode would be on SteamVR and would run on SteamVR on either standalone or PC, and that that's what the translation layer(s) was/were for. But maybe they only go one way? Maybe there will be non-SteamVR Frame games?

Thoughts? Is that ^ correct? And if so, does that make ports from Quest 3 to Frame MORE likely even if they ONLY run in its standalone mode, not PC? Thanks.

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u/kevynwight — 2 months ago
▲ 1 r/VITURE

biggest issue so far: mouse freezes and jumps while SpaceWalker is running

Just got the Viture Beast delivered today. Have a few issues with comfort, heat, and the length of the cord that I need to get used to, and I don't think I realized that the 3-screen display is more like 2 half-screens on each side and one full screen in the middle (so I'm kind of limited to using the 2-screen version since our applications and spreadsheets are really made for a 16:9 screen).

But the biggest issue so far is just from my mouse freezing briefly every few seconds and jumping to a different location about every third freeze, while running SpaceWalker. My work laptop is not the fastest thing (Intel i7-1270P @2.2GHz) and I'm limited to the "Balanced" Power setting even when plugged in, but I rarely have an application cause mouse stutters like this. It's kind of aggravating, especially since I got this to try for work.

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u/kevynwight — 3 months ago