u/kittykat8311

Building some custom internal sponsons for my Krieg Leman Russ

Just a few hours with a knife, some glue, and some plasticard (and a bunch of milliputti). This was a fun way to spend a sunday afternoon. Quite proud of this one.

u/kittykat8311 — 12 hours ago

More for armor for the trenches

Got very lucky with a haul from a reseller I found on a work trip! Im planning on trying to splice the two kits to get two kriegesque russes to complete my armored squadron alongside my krieg dorn

u/kittykat8311 — 18 days ago

Gravship wont launch - inc Dev error log

I've been playing this game for about 100hours now and I'd prefer not to abandon it. The ship is not launching when I initiate the launch ritual, although its launched hundreds of times before. The screen goes to launch and then it hangs. When this happened previously in a different save I restarted the game and that fixed it but thats not happening this time. I activated dev mode and I get this error when I try to launch:Exception from long event:

>
Exception from long event: System.NullReferenceException: Object reference not set to an instance of an object

>[Ref 9461D951]

> at PipeSystem.ProcessUtility.CountResults (PipeSystem.Process process) [0x00063] in <97bcc8ba0b16453eb88a517939a305a5>:0

> at PipeSystem.Process.ShouldDoNow () [0x0005e] in <97bcc8ba0b16453eb88a517939a305a5>:0

> at PipeSystem.Process.get_IsRunning () [0x00000] in <97bcc8ba0b16453eb88a517939a305a5>:0

> at PipeSystem.CompGlowerOnProcess.get_ShouldBeLitNow () [0x0001e] in <97bcc8ba0b16453eb88a517939a305a5>:0

> at Verse.CompGlower.UpdateLit (Verse.Map map) [0x00000] in <46372f5dadbf4af8939e608076251180>:0

> at Verse.CompGlower.PostDeSpawn (Verse.Map map, Verse.DestroyMode mode) [0x00008] in <46372f5dadbf4af8939e608076251180>:0

> at Verse.ThingWithComps.DeSpawn (Verse.DestroyMode mode) [0x00026] in <46372f5dadbf4af8939e608076251180>:0

> at Verse.Building.DeSpawn (Verse.DestroyMode mode) [0x00020] in <46372f5dadbf4af8939e608076251180>:0

>- PREFIX dawnsglow.fixesforsbzfridge: Void FixesForSBZFridge.OtherPatches+Building_DeSpawn_Patch:Prefix(Building __instance, DestroyMode mode)

>- PREFIX LongerCFloor.ProxyHeat: Void ProxyHeat.HarmonyPatches+Patch_DeSpawn:Prefix(Building __instance)

> at RimWorld.GravshipUtility.GenerateGravship (RimWorld.Building_GravEngine engine) [0x000ae] in <46372f5dadbf4af8939e608076251180>:0

> at Verse.WorldComponent_GravshipController.RemoveGravshipFromMap (RimWorld.Building_GravEngine engine) [0x00014] in <46372f5dadbf4af8939e608076251180>:0

> at Verse.WorldComponent_GravshipController+<>c__DisplayClass51_0.<OnGravshipCaptureComplete>b__2 () [0x00060] in <46372f5dadbf4af8939e608076251180>:0

> at Verse.LongEventHandler.UpdateCurrentSynchronousEvent (System.Boolean& sceneChanged) [0x0001d] in <46372f5dadbf4af8939e608076251180>:0

>UnityEngine.StackTraceUtility:ExtractStackTrace ()

>(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)

>Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)

>Verse.LongEventHandler:LongEventsUpdate (bool&)

>Verse.Root:Update ()

>Verse.Root_Play:Update ()

I will post below with a screenshots of the mods that are installed for this run. Apologies if there is a cleaner way of doing this.

https://preview.redd.it/03vitu67u26h1.png?width=2560&format=png&auto=webp&s=ef341723b54f51805ca34ca2f1d3f51b11d423af

https://preview.redd.it/vlporaa9u26h1.png?width=2560&format=png&auto=webp&s=d3326ef2f032bc5b1398d3ccd59cf2869ed09ecb

https://preview.redd.it/c2ouevgau26h1.png?width=2560&format=png&auto=webp&s=391fb2e78195848513b869a6e17c0402cf007fb6

https://preview.redd.it/qgo79k2bu26h1.png?width=2560&format=png&auto=webp&s=e15775a44cd42980750a5f357efa507f4808931b

Any help or insight you can shed would be valued, I've invested a lot into this run and I feel like it was almost where I wanted it to be.

reddit.com
u/kittykat8311 — 28 days ago