Puzzle-Shmup "XeGrader plus", from Hydlide veteran Tokihiro Naito, now available on Steam
▲ 28 r/Games

Puzzle-Shmup "XeGrader plus", from Hydlide veteran Tokihiro Naito, now available on Steam

bsky.app
u/megaapple — 5 hours ago
▲ 579 r/Games

[Interview] “My target audience is myself.” Suda51 and Fumito Ueda discuss their game design philosophies, the inherent violence of action games, and what it takes to be a director

automaton-media.com
u/megaapple — 1 day ago
▲ 94 r/Games

Rare Glimpse into Classic Japanese Game Development - An Interview with Masamitsu "Moo" Niitani (from COMPILE)

youtube.com
u/megaapple — 15 days ago
▲ 421 r/Games

Several Nagoshi Studio development members confirmed to have left the studio and moved to other companies like Capcom, LightSpeed Japan (Itsuno's Studio)

automaton-media.com
u/megaapple — 17 days ago
▲ 261 r/Games

Japanese $340k crowdfunded VN "Shibuya Scramble Stories" is still missing more than half its funds after issues with platform, but devs confirm that development “will absolutely not be halted”

automaton-media.com
u/megaapple — 20 days ago
▲ 165 r/Games

"We're going to see more hit games coming from publishers you've never heard of" – Pocketpair and the indie publishing revolution

gamesindustry.biz
u/megaapple — 21 days ago

Queen Sheba's design reminds me of Goddess Kali from Hindu mythology - (Kali signifies ultimate embodiment of Shakti i.e. divine feminine energy)

Bayo 1's art team absolutely COOKED with their research. I did not expect to see Goddess Kali's inspiration in a Japanese crazy action game.

u/megaapple — 22 days ago
▲ 198 r/Games

Bayonetta designer, Chrono Trigger composer revealed as creative team members for Sony veterans’ hand-drawn metroidvania Chronoscript: The Endless End

automaton-media.com
u/megaapple — 27 days ago