YT-2400 Outrider (Star Wars inspired)

Originally planned a small 2x2 shuttle with the speedbird dome corner pieces and an offset cockpit, it soon became a full sized build and I'm quite happy with the results, although I ran out of budget and the underside is a bit unfinished.

Glitch-built on PS5.

u/mokrieydela — 24 days ago

Max ship speed, adding more engines.

One of the mods I use is Tiger Shipyards and that includes an engine booster, uses 0.5 power for 15000 thrust, 3625 maneuverability.

If I add let's say, 20 of those engines to the ship, how would that affect ship speed and maneuverability, compared to just using normal engines

Is there a max speed your ship can reach, despite engine boosts? Or can you add and add and add until you're ship becomes super fast?

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u/mokrieydela — 2 months ago

VCX 150 Freighter "The Specter"

VCX-150 Freighter, named The Specter. Based upon the VCX 100 Light Freighter, "The Ghost" from Star Wars: Rebels.

I've built 2 versions, one larger based on The Ghost from the Ahsoka TV show, but I preferred this version (I may share the older version if I still have pics).

Some embellishments have been made, partly due to the pieces available, and partly due to my own designs, hence the name VCX 150.

I can try to make a build guide at some point if there's demand.

I have quite a large list of ship building mods, but the key ones for this are:

  • Ship Builder - Huge Ships and Fleets - needed for the ships size.
  • TNs Ship Modifications All In One
  • Better Ship Part Snaps
  • Engine and Lander Overhaul - maybe needed to have the required thrust to take off snd fly
  • ASC Deimos - probably the most Important one for those Angled hull pieces
  • TNs Class M (and starborn) and Ship Building - I needed this for the increased build limit.
  • Stroud Premium Edition - not crucial but the hab design fits the theme well I think, and the grav drive and shields make life much easier

Ship Builder Catagories and Ship Builder Configurator may be needed for some of the above

I am also using Falklands, for some habs, the reactor, and the cockpit. This is entirely an aesthetic/supplemental choice and is not required for the Ship. EDIT: Just realised the parts leading to the dockers on each side of the ship are Falkland - alternatives could be done, but I think this looks better

I think that's all the ones that count. Pretty happy with it.

u/mokrieydela — 2 months ago

Removing internal doors in ships, ps5, using Hatch 22

If I place an 'open' door in the spaceship, using Hatch 22, when I enter the ship, the game renders a door there anyway.

I have, I think TNs Ship builder configuration mod (that lets you remove doors in your ship), but the changes only stay while that ship is active. If I change ships the doors all return.

Is there another mod, or method, to KEEP the doors I want gone, gone? There's a few I want to keep, however, like those into my Armory, cockpit, quarters.

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u/mokrieydela — 2 months ago

Stroud Premium Edition and Bunk Assignment Clipboards

I've been wondering, and maybe someone can help answer this:

SPE has a few 1x1 habs for specific crew members: Sarah, Barrett etc. Are these automatically assigned to those characters, or would using Bunk Assignment Clipboards to assign each bed to the specific character be needed?

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u/mokrieydela — 3 months ago

Heists, robberies, and other criminal activities.

Does anyone know of a mod(s) that would open up heists, robberies, or other high paying jobs (legal or illegal). I know pirating is a thing (is there a mod that vastly improves the earnings via pirating?) But I'm surprised there's not much else that I've seen.

So far, I've used Falklands and Tiger overhaul to build the strongest ship I possibly can, lowering combat difficulty, and reducing ship registering Costs so if I pirate and steal a ship I'll make some, and I intend to hit some galbank ships to get some credits.

Is there also a 'remove bounty for free' mod? I thibk I saw one where you had to steal a data stick to Clear your bounty which sounds cool.

Ideally not paid mods as the gane still has serious issues and I dont want to give Bethesda any more money until they fully fix it.

I'm on ps5

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u/mokrieydela — 3 months ago

Failed to create save game after using Industrial Workbench

Anyone who played and/or modded Fallout 4 will know this bug, which was fixed after about 9 years in Fallout 4.

Whenever I interact with the industrial workbench, after exiting, I get the 'failed to create save' error.

The chemistry workbench in Fallout 4 was the culprit, as so many mods used it to craft the items added.

Is there any workaround in starfeld (apart from not using mods, or deleting everything etc).

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u/mokrieydela — 3 months ago
▲ 46 r/NMS_Corvette_Design+1 crossposts

Felt like building a TIE Avenger/Interceptor for May the 4th.

Not sure which one I like most. Also wanted to specifically not use the Aeron parts.

u/mokrieydela — 4 months ago

Mod is Bonepunk's Nightsisters and Nighttroopers mod.

I also tried out TheSniperNines star wars armor Pack, and that had similar textures.

What's causing this? Conflict? Load order issue? Anyone seen this before ? TIA

u/mokrieydela — 4 months ago