Image 1 — Advice on a vice
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▲ 10 r/Vise+1 crossposts

Advice on a vice

Hello, I have this lovely old metal vice in my shed from a previous owner. I’d like to detach it from the wooden shelf. I’ve got all 3 screws to twist and slightly loosen but now they just keep twisting without loosening the vice. Any tricks to get it off without tearing off the shelf?

u/mrspear92 — 14 days ago

First tournament. List advice Space Marines

Looking for list advice. Considering going to my first 40K tournament, just a 1 day RTT. I’ve been playing since December, one or two games a month. So still a rookie really. 
List is going to be far from optimised to the meta, mostly just stuff I have painted, so be gentle. 
Probably going to play blades of ultramar as I have most experience with it. Could try firestorm/librarius but I don’t have Vulkan or Andrax so it would be a strange ultramarine version. 
List so far is 1705 points. I’ll follow with a list of other painted models I have available. Main question is what to make up the final points with. I’ll also put a list of unpainted stuff. I may have time to paint up 1 thing from that list in time.

List so far 1705pts 
Marneus calgar 
Attached to 6 boltstorm aggressors 
Gravis captain armour of antoninus 
Combi lieutenant 

5x intercessors 

6 flamer aggressors 
6 bolter inceptors
3 melta eradicators  

Land raider redeemer 
Ballistus dreadnought 
Redemptor dreadnought plasma incinerator 

Painted: 
10 infernus 
10 intercessors 
15 reivers 
Regular dreadnought 
5 terminators 
Terminator captain
Terminator librarian 
3 plasma inceptors

Unpainted 
Redemptor dreadnought 
5 terminators 
Company heroes 
3 blade guard veterans
5 van guard veterans 
Librarian 
Land speeder 
3 melta eradicators 
3 bolter eradicators 
Land raider 

Would appreciate your thoughts (yes I like gravis armour) 

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u/mrspear92 — 23 days ago

Agressors viable now?

I'm a fan of aggressors, but they have been a tier 2 unit for a while since biologis and fire discipline combo was nerfed. Down to 165 points for 6 now which seems quite efficient. AP-1 is also stronger with the change to cover the bolters look better.

Still need a little help with mobility and T6 3 wounds never seems to be as durable as you'd hope.

I'd like to think there is a place for a unit that can be a ranged and melee threat in marines but the last few months have leaned towards specialists like victrix and repulsor executioners over jack of all trades.

Also curious what detachments would be most suitable. Gladius, firestorm, and reclamation are the ones I am considering trying.

I am going to try 2 blocks of 6 in my next game, flamers in a land raider, and bolters with calgar (for the advance shoot and charge) and see how they hold up.

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u/mrspear92 — 29 days ago

I play at a local club with a mixture of new players and people practising for tournaments. This is the list I am currently running using Blades of Ultramar. I am open to trying out other detachments and chapters. Be interested to hear some advice on ways to improve the list with other models I own.

List

Calgar

Gravis captain armour of antoninus

Combi lieutenant

5 intercessors

4 company heroes

5 reivers

5 infernus

3 eradicators

3 plasma inceptors

6 bolter inceptors

6 flame aggressors

Land raider redeemer

Redemptor dreadnought

Ballistus dreadnought

Invader ATV

Bit of a muddle of units, but has been performing decently. Reasonable mix of damage types although probably a little light on anti tank. Calgar with company heroes and the aggressor block are OK combat units but certainly not terrifying. Redemptor consistently impresses me, seems like very good bait that people will throw resources at to kill and often survives longer than they expect. Boltgun inceptors certainly hit hard and give people a decent headache with screening. But they do seem to die quite quickly once they are on the board and they are super expensive. Splitting them into 2x3 might be smart but they are such a nice target for exemplary vigilance strategem (ignore cover ap-1 in dev doctrine) as a 6 man.

I am fully aware that Rep Ex and Victrix are the best improvements but I don't have any.

Units I have available to try out:

Bolter aggressors (have played these before but they are v slow and hard to manouvre if the land raider already has models embarked)

Apothecary biologis

2nd redemptor

Regular land raider

10 regular terminators

3 bladeguard (might be able to convert and proxy up to 6)

3 more eradicators

10 more reivers

10 more intercessors

5 more infernus

10 infiltrators

6 eliminators

Happy to convert/proxy some other character models

Would really appreciate thoughts on ways to improve or things to try out.

p.s. please don't suggest armoured speartip, I posted a list the other day and was absolutely castigated for being a filthy powergamer :D

Thanks.

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u/mrspear92 — 4 months ago