What impact does pre-release DCKO have on MCOC and Kabam in the short term?

Now that content creators are previewing DCKO, my immediate feeling is to pull back any spending on MCOC and I can’t be the only one. I’m not a whale but I do spend more than I probably intend. The idea of starting fresh without the bloat of a decade-plus old game is very appealing. Additionally, the grass is greener with DCKO as I don’t actually have my hands on it.

The first test will be the upcoming Revenge event, which will probably be a good indicator of what the Black Friday sale and banquet event spending will be like.

I honestly don’t know what Kabam should do strategically. They need to stop the bleeding of the repeated own-goals they’ve had recently. More broadly, the game needs some fundamental rework if it wants to compete for another 10 years. If they lay out a big investment, it will take time to actually improve the game experience. Beyond that, it might only maintain a revenue stream longer rather than grow it. I’m not sure if I’m a Kabam executive if I want to invest in “saving” this game or if I should be building something new.

All of the above paragraph only reinforces my inclination to stop MCOC spending at least until the smoke clears a bit. If a good portion of the MCOC player base does the same over the next year, Kabam’s revenue is going to get crushed and it may further exacerbate the situation.

I don’t really have any solutions… for either Kabam or the player base, but thought it would be interesting to see what everyone else is thinking.

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u/n8buckeye08 — 3 days ago

Did The Watch talk about Lucky on Apple TV?

I don’t remember them mentioning it, but might have missed the episode. That said, this feels up Chris’s “garbage crime” alley.

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u/n8buckeye08 — 8 days ago

Class Towers Check-in

It’s been two weeks and I know there are plenty of haters and a select few of us that are addicted.

One thing I find interesting is that the content creators aren’t showing off top tower room content and guides. The most I’ve seen is MCOC Noob who is providing more of a basic primer than advanced strategy or gameplay.

I’m interested to see the strategy on (1) how big a nerf challenge rating differences are, (2) any keys to defeating difficult defenders, (3) what attackers can best punch up and still take fights in 60 seconds, (4) tricky interactions that cheese fights.

On #4, Aarkus can punch up 40 CR on a defender that constantly gaining an armor up buff or trying to regain its armor up buff

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u/n8buckeye08 — 2 months ago

Want a whole show discussing “Send Help”

Sarah’s love of survivor meets gender and class conflict in a black-as-coal comedy. Caught it last night and was delighted by it.

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u/n8buckeye08 — 3 months ago