USA Scarves: STH $40, non-STH $15
▲ 20 r/timbers

USA Scarves: STH $40, non-STH $15

The "perk" of being a STH means that you can't take advantage of offers like this. We reached out and it would be $40 to buy the scarf where the deal here is a $15 addon to buying tickets.

No love for STHs.

u/newyearsproject — 4 days ago

LTGM Rating - High Voltage Overdrive June 2026

This is my second time giving a rating to LGTM (first one). This attempts to give a metric for judging the "value" of a LTGM to judge a baseline of how much someone seeking progression has to invest their time in order to make similar progression in other LTGM. The goal here is give a metric that gives you a sense of whether the time you spend playing the LTGM will pay off the way you want.

If you're looking just to get the new Series 4 card and a few little things along the way, then do what you want, this metric is not for you. But if you are a player trying to catch up your collection, these numbers will help you gauge how to engage with the LTGM.

For the sake of my calculations, I am establishing a baseline of what I am deeming as reasonable as a result of full engagement with an LTGM.

The Goal

I determined that a standardized, reasonable goal is to achieve the value of:

  • the Series 4 pack
  • the 3 Portal Pulls

While this is not the best value for everyone, it is a consistent experience that is usually achievable if you engage with an LGTM without spending gold on the premium pass.

The Assumptions in Calculations:

In order to normalize the calculations and come at it with consistent assumptions:

  • a 50% win rate
  • Every "ticket" is used (always have <6 when new ones are added) (Tickets are not used for this event)
  • Every mission is completed (none are missed at refresh)
  • In order to simply calculations, the assumption is that you will reach the end of all free track rewards. This is reasonable to do with regular engagement, but the actual numbers might require you to earn more to actually hit the numbers needed.

High Voltage Overdrive Economics:

  • Free Volts Earned: 25375 (7000 from the track + 18375 from missions)
  • Volts Earned per win: 20 (20 for win, 0 for loss)
  • Games possible: no limit

Games required: 932!!!!! (466 wins)

I thought the Team Clash rate was bad. It required 284 games to achieve the same reward level. The reason for this is that wins are very undervalued and Volts are provided at a much higher rate via missions.

How does this compare with previous events?

  • Team Clash: 284 games played
  • Sanctum Surge: 188 games played
  • Grand Arena: 218 games played

What is the value of the premium pass?

With the premium pass, you will still need to play 332 games (166 wins).

That means if you are going all out, the gold pass is worth about 600 games!

Final Verdict

Your effort in this event will not go very far, thankfully games are short. I recommend doing the missions and see where you get. If you want the extra rewards, spending the gold on this one will save you more of your time.

If you get lucky and get the Herbie on the first pull, I would recommend not spending gold unless you really like the other variants, but if you want to get Herbie and you don't get him on the first pull, it's probably better to spend the gold and do what you can to get those 166 wins.

reddit.com
u/newyearsproject — 24 days ago

LTGM Rating - Team Clash May 2026

I'm attempting to make a metric for judging the "value" of a LTGM to judge a baseline of how much someone seeking progression has to invest their time in order to make similar progression in other LTGM. The goal here is give a metric that gives you a sense of whether the time you spend playing the LTGM will pay off the way you want.

If you're looking just to get the new Series 4 pack and a few little things along the way, then do what you want, this metric is not for you. But if you are a player trying to catch up your collection, these numbers will help you gauge how to engage with the LTGM.

For the sake of my calculations, I am establishing a baseline of what I am deeming as reasonable as a result of full engagement with an LTGM.

The Goal

I determined that a standardized, reasonable goal is to achieve the value of:

  • the Series 4 pack
  • the 3 Portal Pulls

While this is not the best value for everyone, it is a consistent experience that is usually achievable if you engage with an LGTM without spending gold on the premium pass.

The Assumptions in Calculations:

In order to normalize the calculations and come at it with consistent assumptions:

  • a 50% win rate
  • Every "ticket" is used (always have <6 when new ones are added)
  • Every mission is completed (none are missed at refresh)
  • In order to simply calculations, the assumption is that you will reach the end of all free track rewards. This is reasonable to do with regular engagement, but the actual numbers might require you to earn more to actually hit the numbers needed.

The true metric: Excess Wins Required

This shows how many wins over or under 50% you would need in order to get to the "goal".

Team Clash Evaluation:

  • Free Emblems Earned: 4840 (2200 from the track + 2640 from missions)
  • 50% win rate earnings from tickets: 1590 (15 emblems (1 win, 1 loss) * 106 total tickets for free)

Wins over/under 50% required: +72

That is BAD. To spend no gold, it would require 284 games played at a minimum win rate of 62.68%.

How does this compare with previous events?

  • Sanctum Surge:
    • Wins over/under 50% required: -4
    • Total games: 188
    • min win rate: 48.93%
  • Grand Arena:
    • Wins over/under 50% required: +22
    • Total games: 218
    • min win rate: 55.04%

Final Verdict

Your effort in this event makes a lot less impact than recent events. Especially considering that games are longer than the recent Sanctum Surge. I recommend doing the missions and see where you get. If you want the extra rewards, spending the gold on this one will save you more of your time.

Edit:

I was asked about how the premium pass impacts these calculations, so here it is:

  • Wins over/under 50% required: -100
  • Total games: 162
  • min win rate: 19.14%

So by this metric, the gold pass is valued at about 172 games!

reddit.com
u/newyearsproject — 1 month ago

Team Clash Reward analysis

I'm not series 4 complete and still missing Gladiator. I did the math to see what it would take to get Gladiator and the series 4 pack in the event.

If you have Gladiator, you should be able to get the new card and the series 4 pack (and whatever else you want) by just doing your missions.

This is the win rate needed based on the luck of the pull (assuming you don't miss any missions or waste any tickets):

- Worst Case (3 pulls) - 75.3% win rate needed (40.9% with premium pass)

- Average Case (2 pulls) - 62% win rate needed (no wins necessary with premium pass)

- Lucky Case (1 pull) - 17.8% win rate needed (no wins necessary with premium pass)

I'm going to hold off on the premium pass until I do my first portal pull. If I miss, I will buy the premium pass.

The ultimate verdict I have is that the value of reward to investment in this event is low for players with low collection level, so I recommend not investing heavy into the event, and just do what will get you what you want out of the event.

reddit.com
u/newyearsproject — 1 month ago