



I found it on a beach of Vasto, Umbria, Italy
I would love the tempest class from immortal, i really like the power fantasy of a light warrior using sea powers (water, lightning, wind).
i would also really like the reintriduction of the D3 monk as it was.
Maybe the D3 wizard without elemental magic and a lot of illusions, teleports, stars and arcane(the damage type from D3)/pure magic damages(the damage type from D1,D2). The Horadrim have a lot of dimensional magic/astronomy to their theming, i don't agree with people who says that wizards were out of place in diablo.
I personally think that it would be a cool experiment, some would overlap but it's not a big deal in a single player game/coop.
Hell/Demonic powers:
Warlock
Blood Knight
Demon Hunter
Paradise/Angelic powers:
Paladin/Crusader(very similar in concept)
Monk(D3 variant)
Spirit Realm powers(Sanctuary ethereal reflection):
Necromancer
Witch Doctor
Spiritborn
Elemental powers(maybe linked to the Spirit Realm):
Tempest
Druid
Arcane and Elemental powers:
Wizard/Mage/Sorcerer(very similar in concept)(very customizable class with a more defensive approach, Sorcerer, and a more aggressive approach, Wizard)
Non-Magical powers:
Warrior
Rogue/Assasin(very similar in concept)
Barbarian
Amazon
The only change i would make is to the bard, maybe linking it with the Angelic powers (light and sound). in other words a total change of direction and class abilities.