Image 1 — Sci-fi/Numenera influences in the new 5.5 Darksun
Image 2 — Sci-fi/Numenera influences in the new 5.5 Darksun
▲ 46 r/DarkSun

Sci-fi/Numenera influences in the new 5.5 Darksun

If i have to be honest i find it very cool, however i also dislike that wotc didn't just make a new setting inspired by Darksun.

u/nic-67 — 11 hours ago

What kind of stone is it?

I found it on a beach of Vasto, Umbria, Italy

u/nic-67 — 1 month ago
▲ 646 r/Diablo

What will be the next class/classes in the next D4 expansion?

I would love the tempest class from immortal, i really like the power fantasy of a light warrior using sea powers (water, lightning, wind).

i would also really like the reintriduction of the D3 monk as it was.

Maybe the D3 wizard without elemental magic and a lot of illusions, teleports, stars and arcane(the damage type from D3)/pure magic damages(the damage type from D1,D2). The Horadrim have a lot of dimensional magic/astronomy to their theming, i don't agree with people who says that wizards were out of place in diablo.

u/nic-67 — 3 months ago
▲ 1 r/Diablo

I personally think that it would be a cool experiment, some would overlap but it's not a big deal in a single player game/coop.

Hell/Demonic powers:

Warlock

Blood Knight

Demon Hunter

Paradise/Angelic powers:

Paladin/Crusader(very similar in concept)

Monk(D3 variant)

Spirit Realm powers(Sanctuary ethereal reflection):

Necromancer

Witch Doctor

Spiritborn

Elemental powers(maybe linked to the Spirit Realm):

Tempest

Druid

Arcane and Elemental powers:

Wizard/Mage/Sorcerer(very similar in concept)(very customizable class with a more defensive approach, Sorcerer, and a more aggressive approach, Wizard)

Non-Magical powers:

Warrior

Rogue/Assasin(very similar in concept)

Barbarian

Amazon

The only change i would make is to the bard, maybe linking it with the Angelic powers (light and sound). in other words a total change of direction and class abilities.

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u/nic-67 — 4 months ago