[Stonewalkers] Pursuit rules unclear, chapter 2
I'm looking at the "Weeper's Eyes" encounter, and have some questions regarding the mechanics of pursiut endeavors.
If I have multiple PCs chasing the spy, do they each have a separate distance to track? Or do I assume the party chases him as one unit?
For each "round" of pursuit, does each character get one skill check?
Does that include the spy in that case?
And is this true for both opposed checks (which the rules recommend) and normal checks?
So, assuming the party moves as one and each character gets one check per round, it would play out like this:
Round1:
PC1: "I run as fast as I can!" - Athletics vs athletics(?)
PC2: "Me too!"- athletics again.
PC3: "I'll cut him off by going around!" - Deduction vs Stealth (maybe?)
PC4: "I'm calling for the crowd to stop him" - Leadership vs Persuation
Spy: Weave through the crowd. Agility vs perception (of the PC with the highest maybe?)
Round2:
etc...
?
So potentially +4 successes for the PCs, and one for the spy? This seems to skew the odds heavily in the PCs favor, but maybe that is intended?
Or are opposed checks meant to give one success to whomever wins it, either the spy or the PCs?