r/cosmererpg

▲ 13 r/cosmererpg+1 crossposts

Campaña Cosmere RPG sin conocimientos

¿Alguien sabe/conoce/tiene algún tipo de "guión" o campaña sobre los primeros libros del Archivo de las Tormentas?

Quiero dirigir una partida con el sistema Cosmere RPG con varios amigos, pero dado que 2 jugadores no tienen conocimiento de la saga, me gustaría hacerles algo similar a una campaña sobre El Camino de los Reyes (si pudiera ser también sobre Palabras Radiantes y Juramentada, genial, pero lo veo demasiado).

Cuento con los manuales oficiales sobre el Cosmere RPG, la campaña del Caminapiedras y los demás libros introductorios al mundo, los cuales utilizaré y haré que lean los jugadores, pero me gustaría saber de alguna campaña o guión para dirigir EL CAMINO DE LOS REYES.

reddit.com

Radiant Path Surges

Fellow players who are taking Radiant paths, do yall plan on focusing into one surge's set of talents or do yall plan to be more versatile? Im currently running a level 4 Agent(spy)/Skybreaker. I try to plan out my levelling because it helps me as a player. But because at my heart im an optimizer, im stuck in decision paralysis between focusing on general radiant talents, going full into Gravitation, or going full into Division. And really seeing how everyone else makes those decisions helps me process that

reddit.com
u/acererak76 — 2 days ago
▲ 75 r/cosmererpg+1 crossposts

State of Games in the Cosmere: Gen Con 2026

This is a recording of the full State of Games in the Cosmere Panel from Gen Con 2026! Joined by John D. Clair and Dan Wells, the Brotherwise team revealed updates about the Cosmere RPG, including the impending release of the Mistborn setting, the upcoming Kickstarter for War for Roshar, the Well of Ascension expansion to the Mistborn Deckbuilding Game, and more!

youtu.be
u/Brotherwisegames — 3 days ago

Assistance Needed for a Unique Campaign Idea

Ok, so, yeah, I'm trying to run a very specific campaign idea. I kind of like to pants DMing a lot of the time, but that just means the prep I do have is all the more important. Essentially, the idea for this campaign is this:

"This is an alternate timeline of the stormlight archive. It’s one where Szeth failed. He was killed by Gavilar, and Gavilar took up the honorblade. I’ll explain more under The Alethi but the long and short of it is that this change has affected everything, including the fact that the Alethi are now attacking Shinovar, in order to win the other honor-blades.
Every character you know and love exists, or has existed in this world. As we go by sections I’ll describe the ones who’ve gained some measure of fame, but remember that the others exist, and you may simply never have heard of him. The Prime, for instance, was never killed."

That's what I sent to my players, and they really like it. They're mostly gonna play new characters, but one of them is playing Adolin. Anyways, the whole idea is that I don't need to skirt around cannon events.

The tricky part is that we're beginning in Iri. The Alethi are trying to attack Shinovar and win the honor-blades. The Parshendi were spared, under the condition that they send troops to assist in this war. Gavilar is trampling over many smaller nations, like Emul, and Iri, to carry this war out, and some are calling him the new Sunmaker.

The real trick is that we're starting at level 2. I need the starting stakes to be lower, and build up as they gain in levels. So I'd like some help, if you have any advice on how to run some of the topics or places I discussed. I'd also appreciate some advice about how to keep the starting scope smaller. I'm a writer myself, so I should be able to keep it on track, but I know my players. They'll try to do anything in my setting, even if it doesn't fit the tone or scope I've laid out.

reddit.com
u/Apple_Infinity — 3 days ago

Combat Endeavors?

My group has completed two sessions with a total of three combat encounters. They mentioned that these encounters tend to take a while to fully resolve, leading people to lose interest until it's their turn. I understand this because we moved away from 5e to other systems partly because combat took so long, and this feels similar to the length of 5e combat.

One of my players suggested trying a combat endeavor for some smaller encounters or side quests.

It might work like a best-of-3 endeavor: if you fail by a certain margin, that many people reach 0 hit points and gain an injury.

They don't want to eliminate combat entirely for larger story moments, but our available playtime is limited. I was curious whether anyone has similar ideas or if this approach could be feasible for preventing the game from slowing down.

reddit.com
u/SpartanIII — 3 days ago

Shadows of Luthadel Character Art - Mistborn Liveplay Series

I absolutely can't wait to start playing with the Mistborn setting in a few weeks! We will be running an Era 1 campaign called Shadows of Luthadel and I just wanted to share the character art for the series 😄

First episode will be 2/9 7pm AEST live on Twitch (https://www.twitch.tv/thelostarchives) and then recorded on YouTube (https://www.youtube.com/@lostarchivesrpg) or the Podcast platform of your choosing (https://lostarchivescast.podbean.com/)!

u/owenb101 — 3 days ago

What character are you going to play (mistborn)

We don’t have the rules yet but I’m interested to hear what characters people are going to play for mistborn era 1 and 2. Any cool ideas or are people waiting to see the rules?

reddit.com
u/elite01001 — 4 days ago

Division Surge AOE rules check...

I'm playing a Skybreaker that isn't part of Nale's faction, and in our game Division is *not* locked behind one of the higher ideals (shows up alongside Gravitation as soon as the First Ideal is sworn). I want to make sure I'm understanding the rules correctly for using AOE applications of Division (this is the base version, without any talents added yet).

My understanding is that for area of effect attacks, the DC for the roll is either the physical defense (physical IF AOE, but spiritual if single target) of the enemies OR the "Division Under Pressure" DC (whichever DC is higher), assuming DC is met on each, then damage is rolled as normal for each enemy (for 3d*+DivMod). The AOE is centered on the location of the radiant using it (unless they have a talent allowing for alternative distance). Am I understanding these rules correctly?

A few additional clarification questions: Can you target inanimate substances within the area at the same time as you hit enemies with an aoe of division? Can you create a dustcloud AOE at the same time as an attack is performed? Does deflect apply if it is used as an AOE attack (asking cause the DC uses physical save instead of spiritual)?

reddit.com
u/Singularlex — 3 days ago

Aluminium shakkles

Hi all,

my party just received a pair of Aluminium shakkle's and they a question came up, would a person with shakkled hands still be able to use a surge with their feet?

On the other hand they are thinking about selling them. As we know Aluminium is a very rare metall. How much of a price would you think would such shakkle's achieve to fetch? im thinking about 1kg of Aluminium being worth like 2.000 Mark's. Would that be far off your guesses?

thanks!

reddit.com
u/davidh92 — 4 days ago

Ryshadium

Perhaps there is something I'm missing but Ryshadium have a 1000 lb carrying capacity and shardplate clocks in at 1400 lb. Is this an oversight?

reddit.com
u/GuyWithPuns — 4 days ago

Shardplate and Spirit Damage

I originally thought shardplate was extremely underpowered. The four charges seem to go so fast. But I realized that the enhancement significantly increases your physical defense which makes a huge difference. But I'm still wondering about the fact that its deflect value doesn't apply to shard blades' spirit damage. I get why regular armor doesn't but it feels like shardplate is only resistant to blades when you are expending a charge and that conflicts with the lore in my understanding.

Is there something I'm missing? I'm considering home brewing it to make the deflect value apply to spirit damage.

reddit.com
u/GuyWithPuns — 4 days ago

I personally find the visual language for some of the shardplate designs for the Orders to be odd.

So, up to the point of the release, we had a number of artistic designs, official designs even, for shardplates, the Orders, what their plates looked like...then the Handbook dropped and I find it odd? Some of these designs feel a lot like sci fi power armor which conflicts a lot with what we had up to this point?

I find Petar Penev's designs to have been really well done in comparison for establishing visual language among different Orders. And the weird thing is...Penev isn't some random artist who is a fan. He's associated and made a lot of the official art in the book. And some of the designs and art styles in the handbook seem to bounce wildly in style causing an almost jarring reading. In isolation they look alright, but flipping from the book's pages you'll see artwork like this

https://preview.redd.it/s7vs4c2hmmjh1.png?width=899&format=png&auto=webp&s=81722bc4b51bf3aa95f81b762799101e38462c35

Immediately followed by this?

https://preview.redd.it/4rzqgahpmmjh1.png?width=1920&format=png&auto=webp&s=c60b54c73a1c6367423f6228c493544b1b3b8ed7

Visually this is a strange contrast in artstyle, and the Windrunner design feels like there's a lot of conflicting pieces? Heavily pauldrons and shoulders, branching out hip joints, bulkier chest pieces...The armor has these smooth, broad metallic planes and chunky geometry that make it look oddly technological? Not literally sci-fi, but almost like a Destiny/Warframe/Power Rangers cousin of Shardplate. There’s relatively little of the organic or wind-swept quality I’d associate with honorspren.

EDIT: To get this point across. This is the literal cover art of the book. Notice the design, theme, and genre difference in appearance. This is the design used throughout the book...EXCEPT on the pages for the Orders' skill trees, where they shift into this sci fi-esque design.

https://preview.redd.it/36psr5mjmnjh1.png?width=1000&format=png&auto=webp&s=ad7673784976c0596b465d317c00b6b1c07dfd4b

EDIT 2: So a lot of people just seem to be resorting to claiming 'past vs present Radiant armors' so I'm just going to put this here as a general edited response. There is no reason why the rest of the book, even showing current Radiants, uses the traditional Shardplate design aesthetic we've seen throughout the books, official arts, and canon...and that these few pages depict sci fi esque designs. The much more coherrent explanation instead of trying to justify why some Radiants are forming sci fi armor during the present day and some are depicted with regular armor is most likely...the artist who drew these few particular pages just simply did not coordinate with the design philosophy of the rest of the book. That's it. That's the coherrent reason. Trying to claim they're showing a Radiant from Emberdark randomly, or that people on this world would, for some reason, desire to or even imagine sci fi armor at their level of technology isn't a coherrent defense. It's defending a conclusion without updating the position based on information.

Edit 3: I'm just gonna leave this here for the overwhelming amount of people who keep trying to defend the 'old plate vs new plate' thing. This is also artwork. Still High Fantasy design, not sci fi. I can only assume that some people are emotionally seeing 'this particular artwork doesn't seem to follow the rest of the designs' with 'this person is making fun of the thing I like and thinks I'm stupid!'.

https://preview.redd.it/0ge1952rozjh1.png?width=1920&format=png&auto=webp&s=fdd42e44c27324efbd61e2c5d6c57da59fde9b24

And for the record? Personally I believe that not questioning anything or saying 'try not to worry about it' and not being capable of saying something is incoherrent is not wisdom. It's avoidance of taking a position that requires discrimination and thought. If you can draw no line over where coherrent design begins and ends, then you are not developing an opinion. Accepting anything and everything you are fed is simply being too afraid to have a personality.

I find it funny with this argument in a subreddit for a ROLEPLAYING GAME based on a series where the central magical institution is built around people articulating ideals and then being bound by them.

Stormlight is practically screaming:

Who are you? What do you believe? What lines will you hold? What choices follow from those beliefs when holding them becomes uncomfortable?

A Radiant doesn't advance by going:

“Eh, whatever. Anything works. I don't really see why we'd distinguish between these things.”

They speak Ideals. Their character is demonstrated by commitments that exclude other possibilities. Kaladin's entire fucking arc would cease to exist if every moral contradiction could be answered with “well technically you can interpret it however.”

So there is something exquisitely ridiculous about reaching the final defense:

“Why do you need a coherent visual language? Plate can look like anything. Why draw a line?”

...in a community dedicated to a game about constructing characters by drawing lines.

reddit.com
u/DiverLess9702 — 5 days ago

It's HORSE but in the Cosmere RPG

Inspiration comes to you at weird times. I was listening to an episode of the podcast called Wonderful where Griffin McElroy was describing his love for the basketball game HORSE.

It got me thinking thinking of a way to bring the rules of HORSE in to the Cosmere RPG.

A few hours later and I made this: https://www.investedinthecosmere.com/resources/p/ghost, a little rules expansion for the Cosmere RPG where you pin your player characters against each other in successive skill tests to see who is the most... skillful? Lucky? You decide.

I themed it as a game that Ghostblood Agents would play with new initiates to show of their skill and demonstrate their capabilities.

Each round of the game plays out like this:

  • A contestant chooses a skill, then rolls that test with all their relevant modifiers.
  • All other contestants then roll that same test, adding their own modifiers, and look to either meet or beat the roll of the first player.
  • Those who do are safe, those who fail take on a letter.
  • You're out when you've collected all five letters of GHOST.

I also added a little extra ruleset that brings in the plot dice and adds some last minute heroics to those contestants who are on their last letter.

The download is free, and includes a very basic dueling arena map you can use for whatever you want!

investedinthecosmere.com
u/motgnarom — 3 days ago

Tic-Tac's Battlemaps Patreon (FREE)

I've compiled my maps into a Patreon, but no worries ALL my maps will always remain FREE. I hope this makes it easy for y'all to collect all my maps! 

I had posted this with my last battlemap, but figured Id make a separate post for visibility. I look forward to the Mistborn release and many more battlemaps to come!

I also wanted to gauge peoples interest in top down perspective tokens for the Cosmere RPG made via Heroforge, let me know in the comments if you are interested in me figuring out how to post them. I have hundreds, Thousands if you count 5e.

patreon.com
u/Tictactoe92 — 5 days ago

Project Ars Arcanum: Spore Invention Crafting System

Hello, everyone!

I've finished up a rough draft of the Spore Invention Crafting system, currently complete with 5 Standard Inventions and 6 Unique Inventions. The system is very similar to the Fabrial Crafting System, with the exception of the Aether Spores: each type of spore has a unique effect on its own, and they are also used in the crafting process of Spore Inventions (in place of the Gemstone required by Fabrials) and are used to recharge them (in place of the Stormlight required by Fabrials).

Now that the rough draft is complete for this system, I can finally actually finish the Sprouter Speciality. Sorry that this has taken so long.

Also, after I finish with the Sprouter Speciality, I might not be able to make posts for a while: I start university classes the second week of September, meaning that I'm going to be busy packing / moving for the next few weeks.

Anyway, as always, please let me know any thoughts, ideas, and feedback you have. It is always appreciated. (also still looking for Spore Invention Ideas, if you have any).

Project Ars Arcanum - Google Docs

u/Adept_South_3611 — 4 days ago

Need ideias/help for Ressonance/combo talent between Tension/Progression

​

Long story short. Our party stoneward singer became a basically a spin on magnified one, a fused of cultivation in a journey to the nightwatcher. That gave him the progression surge tree.

We wanted to create a combo talent between the new surges. Since the player main surge right now is tension, i wanted to focus on this one first

What do you guys think would be a interesting talent mashing those 2 surges ? I'm blanking on ideias

(If you have a ideia mashing all 3, or just cohesion + progression, do share as well please. I'm accepting anything)

reddit.com
u/BrasilianRengo — 4 days ago

Rigged Weaponry + Extended Tension

I have the Rigged Weaponry talent, which says, as a free action, I can spend 1 investiture to increase my weapon's reach by 10 feet until the end of my next turn. If I pick up Extended Tension, which says I can maintain infusions I'm holding so long as I have 1 investiture.

Does the Rigged Weapon count as an infusion? In world, I would say yes, but mechanically, the talent doesn't use that phrasing.

reddit.com
u/Tristan_TheDM — 5 days ago

[Bridge Nine] Zvynda Eight Starting Skills?!

Heya,

I'm working on building a character and using the Bridge Nine characters to make sure I understand how it works, but I'm confused on Zvynda's skills, and since I could not find the answer anywhere online or in the book I made an account to ask here lol.

Zvynda is a Scholar (Strategist), and thus starts with 1 rank in Lore, gains 2 temporary ranks through Erudition (Lore and Medicine), and like all other characters is able to choose 4 other starting skills. However, this adds up to 7 skills, and she has eight. Her only other talent, Strategize, does not grant skills. Where does this 8th skill come from?

reddit.com
u/Comfortable_Reply431 — 5 days ago