[Edited] Got a slight problem with my Godot
[edit] The video is screen recording now (old post deleted)
So I took a programming course in high school where they taught me GDScript, and of course I used Godot. Then I wanted to try by myself with my laptop (MacBook Air 2020); I already used Godot here, and the only problem was that the fans of the laptop were going nuts.
I uninstalled Godot for a few months, and today I decided to install it again, to the surprise of opening the game to this. I have no clue what could have possibly gone wrong. I uninstalled and installed Godot, and it opened to the same issue.
I have macOS Sequoia 15.7.7; the project was created in the Forward render mode, and yes, it's version 4.7 of Godot.
I had projects on my Godot, the ones I created a few months ago, but they were nothing important, so I deleted them. This was a fresh project.
I used the versions 4.5 and 4.6, this second one not sure at 100%; but still, before and they worked.
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PD: I like so much how it looks like :)