
I've been slowly working on what I wished Combat Mission 2 could/should have been.
Some AI testing on War Company and the first unedited footage. Company and platoon level action on wide open maps. No grid movement, no fuddling with pathfinding surprises. I wanted a game with detail but doesn't involve babysitting troops at the micro level. And an overarching dynamic campaign with supply and logistics that affect the battles. I've been gaming in this genre for decades, what else would you have hoped to see?