
What are the last major technical hurdles Skyrim modding has left to overcome?
Upon seeing dynamic snow collision, I start to ask myself the question, what are the big things for modding to conquer?
https://www.youtube.com/watch?v=rlqNYvBlihw
Those final technical achievements you'd like to see from the modding community before the arrival of ES6. That's not to say Skyrim modding will go away forever, but what peaks are left to conquer, what stones are left unturned? Path tracing is about the main one I can think of.