u/petrakeas

▲ 3 r/Dolby

Dolby Atmos bug

Horizon forbidden west has really great audio, especially if you have a good home theater system or a good soundbar.

Horizon makes use of the LFE (low frequency effect) channel (the .1 in 5.1 or 7.1) for some sound effects such as detonating a spike midair, mele hits, blastsling  etc. This adds more bass to the sound.

Unfortunately, the game has an issue with Dolby Atmos in particular. PS5 supports multichannel PCM, DTS, Dolby Audio and Dolby Atmos. When using "Dolby Atmos", the LFE channel is discarded and all these effects are not played back. It's not evident at first, as the outcome is that you have less bass. Toggling between Dolby Audio and Dolby Atmos can make this apparent.

I don't know if it's a Tempest 3D bug or Horizon's bug.

How can I report this?

reddit.com
u/petrakeas — 11 hours ago

Dolby Atmos bug

Horizon forbidden west has really great audio, especially if you have a good home theater system or a good soundbar.

Horizon makes use of the LFE (low frequency effect) channel (the .1 in 5.1 or 7.1) for some sound effects such as detonating a spike mid air, mele hits, blastslings  etc. This adds more bass to the sound.

Unfortunately, the game has an issue with Dolby Atmos in particular. PS5 supports multichannel PCM, DTS, Dolby Audio and Dolby Atmos. When using "Dolby Atmos", the LFE channel is discarded and all these effects are not played back. It's not evident at first, as the outcome is that you have less bass. Toggling between Dolby Audio and Dolby Atmos can make this apparent.

I don't know if it's a Tempest 3D bug or Horizon's bug.

How can I report this?

reddit.com
u/petrakeas — 17 hours ago