What would actually make AI prototyping useful instead of just another toy?
I’ve been trying to do more game idea testing with AI, mostly to move faster in the early stages.
The thing I keep wanting is a tool that can fully do iteration for me. It's such a slow process, and I need something that gives me 5 different variations from a game mechanic or idea I described. Then I could pick the most promising one, tweak it, generate another round, and test from there.
Curious what you think about a tool like that. Maybe there is a tool that does this already?
What features should it have to not just be another AI toy, but to actually help with real games?
Also curious how people are currently testing early game ideas. Do you usually build one rough prototype, make several variants manually, test, and ship, or something else?
I just really hate the iteration part and want to make it easier lol :D