
Ran my first mini game of T2K 4th ed with one player and it was a blast (quite literally)
Just ran my first ever session of T2K 4th ed as an intro for a mate who hadn't touched a TTRPG in decades and I hadn't run one in about the same time. I built a small prequel / rules tester scenario set in a occupied Polish town square (map attached which I found online and edited). The PC, a British combat engineer had to infiltrate a 'Brotherhood' held square, navigate past a sniper (which he predictably sneak attacked) dramatically killed 2 sentries, and Usain bolted (Movement roll had 3 successes) past a broken BRDM with a working turret to fight through a cellar guard post to free his captured squadmate Tally, and extract just as the alarm brought a relief column down on him.
Only backup was a local Polish resident ok with a gun who could offer a distraction once per game. My player had some unbelieveable rolls, with easily half his skill and attack rolls having 2-3 successes, plus he completely obliterated the patrol coming to find him with a hidden C4 charge which was overly dramatic but incredibly fun to play (hence the relief jeep tearing down on his position from afar). He made the call to leave the resupply crate behind when the clock got super tight but walked out with his mate alive and almost nothing else. The system felt tense, strategic and lucky rolls aside made for a fun and frantic 3 hour session. So happy this went off well, already planning a bigger group and sessions 2-4!