u/ryankopf

Looking for feedback on my browser-based game RPGFX.com

Looking for feedback on my browser-based game RPGFX.com

Game Title: RPG FX

Playable Link: https://rpgfx.com/

Platform: Browser / Web

Description:
RPG FX is a browser-based MMORPG currently in a pre-alpha stage. The game runs directly in your browser and is built around exploring a persistent multiplayer RPG world, interacting with other players, fighting enemies, collecting items, and developing your character. I am building both the game and much of the underlying engine myself, so development is still very active and a lot of systems, content, balance, and UI are unfinished.

Right now I am primarily looking for people willing to play around with it and give feedback on what works, what is confusing, what feels fun, and what needs improvement. Bugs and rough edges are expected at this stage. I am especially interested in feedback from people who regularly play MMORPGs or browser games.

Free to Play Status:

  • Free to Play

Involvement:
I am the developer of RPG FX. I programmed the game and its custom Rust-based engine and am actively developing new systems, content, networking, and gameplay.

u/ryankopf — 1 day ago

My first game in Rust uses WASM. Play now at www.rpgfx.com

I have been developing a game in Rust (webassembly) for a while now, and it's gone through several iterations and updates. Eventually I intend for it to be a fully multiplayer MMORPG! I have most of it working and done - there's just way too much jittering in my current implementation for me to be happy with the multiplayer, so I feel like I have a few weeks of work on just that alone before I can get much more done.

I made a subreddit for updates if you would like to follow along, I tend to spend a few weeks working on the game and engine every few months when I have time.

Follow the subreddit: https://www.reddit.com/r/rpgfx/

Custom ECS engine.

Play now: https://rpgfx.com/

Happy for any thoughts, questions, and feedback :)

u/ryankopf — 7 days ago