u/sanjicatro

My complaints about Blood Testement's design choices

In Road to Hell, several ammo types were changed to scarce ammo. While this hurt the identity and playstyles of certain guns, the introduction of balloons and cargo boxes was a brilliant design choice:

  • It gave players agency over their rewards.
  • It rewarded participation in different in-game activities.
  • It incentivized variety. Pulling scarce ammo from a box gave you a reason to run weapons outside your comfort zone.

With Blood Testament, that system was completely dismantled.

The Scarce Ammo Problem

Now, the only way to obtain a gun's scarce ammo is to play that specific weapon, find the ammo mid-match, take it (often disrupting your pre-planned loadout), and successfully extract. Today I watched RachtaZ play the Maynard with DumDum in Clash as a semi-shotgun. It looked fun and made me want to try it, but I can't. I don't have any DumDum on the Maynard. Rachta does because he is already P100 and kept his Road to Hell stockpile. How is a player mostly playing Clash supposed to gather scarce ammo other than getting it from dead bodies? I'm still actively prestiging. Guess how much DumDum ammo I have in my inventory across all guns? None. The other day, I saw a Springfield with DumDum on a workbench. I picked it up and rushed straight for extraction just to secure it—workbench spawns come with two sets, meaning I’d get to run it twice. I died on the way out and haven’t touched a DumDum Springfield since.

"Biggest Event of the Year" — Content Removed vs. Added

Before Blood Testament launched, it was hyped as the biggest event of the year. Yet coming from Road to Hell, it feels like more content was stripped away than introduced: Content Removed:

  • Strongholds
  • Balloons
  • Cargo Boxes
  • Maxim Gun
  • Event Grunts
  • Crashed Balloon (still present due to a bug?)
  • Most importantly: a meaningful progression path outside of extracting with a bounty

Content Added:

  • Burgess and its variants
  • Blood Wells (briefly introduced, then removed)
  • New daytime setting
  • Black fart AI
  • Two bosses
  • Siphon and Chupacabra

The Economy of Event Points

In Road to Hell, every Stronghold had a gambling machine. This gave event points a real purpose:

  • It introduced a fun sub-objective: seeing how many Hunt Dollars you could walk away with each match.
  • It created meaningful trade-offs: do you spend points immediately on a trait you stumbled across for an instant edge, or hoard them to gamble for bigger rewards later?

I have a question to anyone reading this: Since Blood Testament launched, how many times you had to make a decision when spending your event points? There is an abundance of points with nowhere to spend them.

Final Thoughts

Road to Hell changed the core gameplay for the better and brought a fresh wave of energy to Hunt that made me fall back in love with the game after owning it since 2019. By comparison, this update feels like a direct downgrade. Even when Blood Testament did introduce a good mechanic—like Blood Wells, which altered match pacing and forced tactical decisions around when to spend or renew your siphon (especially as a solo)—it was removed. You took out the most engaging, well-designed parts of the recent loop. The removal of actually functioning, fun and engaging mechanics seems to be a pattern with Blood Testement. I hope it's problems will be addressed in future patches.

reddit.com
u/sanjicatro — 12 days ago

Biggest Event of The Year: Blood Testament OR Crytek Laying Off Entire Istanbul QA Team

First it was the silent cuts and restructuring over at the Frankfurt headquarters, and now they’re just lopping off an entire regional testing branch like it’s a rounding error on a spreadsheet. From the news I've read there has been over 30 layoffs in Frankfurt and Istanbul combined. At what point does leadership actually take responsibility for steering the ship instead of constantly tossing ballast overboard?

Cutting your QA footprint while already struggling with technical debt and consistency is wild to me. It's just textbook corporate band-aid logic: leadership makes the bad calls, avoids any real accountability, and then acts surprised when things break down the line. Really feeling for everyone caught in the crossfire over there.

reddit.com
u/sanjicatro — 1 month ago

Does Hand Size Really Matter?

I have 21.5 x 10.5 hands and I use fingertip/claw grip.I can say I have tried a lot of mice; I like mice that are wide, mice that are narrow, tall, small, fingertip, brick I can find my niche in all shapes and sizes if I try hard enough (I have Pathfinder and I printed out a lot of pieces to try with it.)

So here is my question: Does Hand Size Really Matter??? I have big hands but I have never really been bothered by the size of a mouse. Some mice don't fit my hand due to their shape and I feel like it's the same with size. I have mice marketed for being suitable for big hands and I HATE almost all of them, but really enjoy op1 which people tell you not to buy If you have big hands.

Anyone with big hands that have a similar experience or am I just missing something?

TL;DR: Big hands + claw/fingertip = Can comfortably use any size

reddit.com
u/sanjicatro — 1 month ago

We need infinite ammo option in shooting range

I don't want to wait 2 business days for my lemat carvine to reload when I'm trying to get warmed up

reddit.com
u/sanjicatro — 4 months ago

We need an "damage done" screen

It would be really cool if we could see how much damage we have done to each player at the end of the game.

This is how i think it should work:

  • When you click on a player your exchanges with that player show up (similar to how it is when you die to someone but you dont need to be killed to see it..) -It can list damage done, killed from X meters, ans maybe their loadout?? -Also saw a post that said a slider/UI that lets us see how much damage each weapon does to what body part. I think implementing that into this screen would also be really good and clear out a lot of confusion around weapons and their damage numbers.

Whatcha think?

reddit.com
u/sanjicatro — 4 months ago