u/shamomylle

▲ 109 r/comfyui

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I’ve been taking a short break from developing my main custom node, Yedp-Action-Director, to focus on building a more cohesive ecosystem around my workflow.

MoCap Surgeon extracts motion from video using MediaPipe and retargets it to a 3D OpenPose rig. But instead of just giving you raw, jittery data, it provides a 3D cleanup environment so you can fix the tracking before it hits your render pipeline.

A few things it can do:

Jitter Filtering: Built-in sliders to mathematically smooth out tracking shake while keeping fast actions snappy.

Manual Override: Pause the video, grab a joint, and use a 3D gizmo to fix twisted limbs. The engine automatically "Slerp" blends your manual fixes back into the raw tracking data so it doesn't pop.

Time-Travel Onion Skinning: Toggle a glowing 3D overlay that shows the past (red) and future (green) trajectories of your skeleton to help you pose frames perfectly.

Premiere-Style Range Baking: Use I and O hotkeys to isolate exactly the animation range you want, and bake it directly to a .glb in your Action Director folder.

It’s still early and rough around the edges, but it's a first step toward an all-in-one ecosystem for quick animation prototyping.

MoCap Surgeon is automatically included with Yedp-Action-Director. You can check it out here:

Yedp-Mocap-Surgeon (Yedp-Action-Director)

u/shamomylle — 23 days ago