β–² 10 r/macross

How does Macross address the aeroelastic divergence issue on forward-swept wing designs?

I know the easy answer is anime magic but just I thought it would be an interesting discussion since the more recent adaptations of the series have VFs with this design... Im not an aerospace engineer by any means but from what I've read so far, here are my thoughts:

  1. Better stability at low speeds and stall resistance

  2. Looks unique/coo lfactor (arguably)

  3. Somehow they are able to negate the issues with aerodynamic forces twisting the wingtips under load

Looking at modern jets of today, computers and fly-by-wire systems greatly minimize instability and you can achieve high AoA with conventional swept-back wing designs (F-18E/F, F-22, SU-30M), so what was the main draw for the Macross franchise to trend toward the forward-swept wing design doctrine?

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u/shinobi594 β€” 9 days ago
β–² 368 r/robotech+1 crossposts

Same pilot, different VFs

The VF22S is a Bandai HG model while the VF1J is HMR figure... both 1/100 scale.

I love both equally! Max is just the GOAT

Fun Fact: Max had "Blue Gazer" as his callsign for Operation Stargazer during his sortie with the VF22S πŸ˜€

u/shinobi594 β€” 9 days ago
β–² 486 r/macross

My favorite VF-1J 😍

My first HMR was Hikaru's DYRL VF-1S... It has been very sturdy and easy to pose/play transform, and I had sooo much fun with it, I needed to get a 2nd one. So naturally I had to get the Max VF-1J as my old model from the 90's sadly fell apart on me during the years. I'm a happy camper! 😊

Sometimes, I just leave the glass canopy and big hands in there for a seamless transformation when I play around with these πŸ˜†

u/shinobi594 β€” 17 days ago
β–² 226 r/robotech+1 crossposts

The Blue Ace (Macross/Robotech)

Max's VF-1J Valkyrie in Hi-Metal R form - it feels surprisingly sturdy in my hands and is fun to pose/play around and transform over and over - the more you transform it, the easier it becomes and the faster you can do it! I only swap out the canopy shield and leave the hands (but out of sight) in fighter mode for a near seamless transformation πŸ’ͺ

u/shinobi594 β€” 17 days ago

Returning to Kunimiyama Fort as Naoe

Anyone felt super justified coming back to this Fort and gutting everyone as Naoe after being so underpowered during her first big stealth run in the flashback quest? Also it's an easy corrupted Caslte clear as there is only 1 corrupted daisho to defeat πŸ˜€

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u/shinobi594 β€” 1 month ago

Think Tank Cutie Pie

Not a model kit... don't remember the brand, but it has articulated legs, extendable manipulators, grenade launcher with cover/key, openning cockpit, and movable eyes/sensors... I got tis Tachikoma more than 15 years ago, and still holds up!

I wish it came with a mini Major Kusanagi figure but it didn't ... 😞

If a Fuchikoma comes out to compliment the new show on Amazon... I'm all in!!!

u/shinobi594 β€” 1 month ago
β–² 853 r/robotech+1 crossposts

Does this count as an Action Figure?? (Macross)

Happy to report that this old thing survived my hands and it's sturdy enough for playing/posing so long as you incorporate shock oil in certain joints!

u/shinobi594 β€” 1 month ago

Final Quest Part 2 (Double-Crossed) Nightmare

Also in Japanese πŸ˜€ - nothing against Masumi, but I just gravitate towards Miyuri's performance better...

Builds are all the same as was used in Domains.

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u/shinobi594 β€” 2 months ago

Final Quest part 1 (Black Tides) Nightmare

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Immersive/Japanese audio for the Miyuri Shimabukuro fans! πŸ˜€

Builds used here are the same ones used in my Domains runs.

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u/shinobi594 β€” 2 months ago

Defeating Nirmala w/ Kusarigama

For anyone potentially having issues with Nirmala, you can defeat her using the Kusarigama's entanglement skill. You will want to time it right at the end of her 3rd unblockable combo. If you are close enough, drag her to you for the takedown, and do the ground attack. If your damage is strong enough, you can end the fight and go to the next stage (Eamon/Nirmala combo fight) in one go...

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Notes:

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- This was done in Nightmare mode

- Sprint to Vault / Vault / Parry are all useless against Nirmala as Ubisoft unfortunately disabled these perks for this fight.

- If you don't like Kusarigama, you can try using Bo ability "Windstep" to stagger her and use smoke bomb when close to her as a start up.

- do not use Shuriken close to Nirmala unless you disable "Bank Shot" in the tools tree. It will backfire on you.

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u/shinobi594 β€” 2 months ago

Broken Boss @ Broken Sky Domain MOD lvl 10

The boss I encountered on this one was Eamon Hathaway also, and as expected, he glitched yet again, as you'll see towards the end.

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u/shinobi594 β€” 2 months ago

Yasuke: Shinobi drip

From the MOD shop... he matches with my Naoe drip πŸ˜€ and they look good together with their straw hats in cutscenes!

u/shinobi594 β€” 2 months ago

My current favorite drip for Naoe

From the MOD shop - i know its just a re-skin of the tools apprentice armor and shade-walker helm but they were my favorite combo anyway! lol

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Looks cool with that straw hat and extra texture/effects πŸ˜€

u/shinobi594 β€” 2 months ago

Challenge 10 Megalithic Domain as Naoe (Eamon Hathaway glitch)

Full run of this Domain area as Naoe - skip towards the end to see the Daddy of Understanding glitch out (I believe due to using Tidal Wave Strike at the start of his counter backstab animation).

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u/shinobi594 β€” 2 months ago

Momochi Prime shuriken deflect - working as intended???

Note to self, dont throw your shuriken at the boss at this specific section of the domain, at this specific time, at this specific angle πŸ˜†

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there a hidden modifier somewhere??? This game mode is fun but sometimes it feels like MOD tries their hardest to script your death no matter how cheesy it looks lol

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u/shinobi594 β€” 2 months ago
β–² 243 r/MastersOfTheUniverse+1 crossposts

He-Man & Battlecat (chronicles)

Just wanted to share some pics. These figures are awesome πŸ˜€

u/shinobi594 β€” 2 months ago
β–² 82 r/KnightRider

Knight Interceptor (Knight Industries Tactical Threat-interception)

What do you all think of the Hotwheels KITT Concept??

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I think it's got a pretty cool design. It's wedge-shaped, sleek, futuristic, and aerodynamic... something that maybe Knight Inustries could've been tasked by DARPA to develop....

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u/shinobi594 β€” 2 months ago