What every chaos gods factions needs - opinions
As the title says. Here’s my takes on some units the chaos gods need to expand their ranges.
Tzeentch - some kind of sniper unit. Idk why we don’t get tzaangors as bowmen would be nice, but it’s weird that none of the tzeentch daemons have precision keyword.
Khorn - a bulky elite unit. Not mounted , not character related. Like eight bound or exalted eight bound but give them Cleave, cuz … khorn.
Slaanesh - rapid ingress fighter(s) ((?)). Instead of bulk attacks like khorn with cleave, probably give lethal hits / precision. Ie the reward IS rolling high. Maybe make it do something based on the distance of the charge length succeeded ?
Nurgle - probably the hardest to say needs something , but could absolutely benefit from some kind of ranged infantry unit. Like 12” D3 or d6 flamers and let you take them in squads of 5-10. Not crazy high tough like the rest, but give the flamers the selection of anti (infantry/ beast/swarm) at the start of game.