




An actual review of the cultists from someone who has actually played against them.
The Outcasts: Really fun to fight because they dodge a lot but are also manageable and are really frail. I can’t believe they were removed from the game.
Rating: 10/10 It is foul that these guys got scrapped.
The Xenobite and its upgraded variant: pretty annoying especially their upgraded variant and are pretty tanky but only if you don’t aim for their heads and thankfully they take a while to actually attack you. A lot less annoying than the overseers tho because you can at least neutralize them if you shoot them in the head with any weapon unlike the overseer that has a medium pen head.
Rating 7/10 Could use some tweaks but they shouldn’t have been scrapped.
The Magus Adepts: kinda annoying but are kinda fun as well because their energy balls slow you down and can summon barrier that protects them but are frail once you take out the shields and the barrier can be flanked as well. However, they are a lot less annoying than the elavated overseer.
Rating: 7/10 Same with the Xenobites, could use some tweaks but they shouldn’t have been scrapped.
Zealots: The only one that I can consider being underpowered. Sure it summons ghouls and attacks you with a whip but that’s all it does and the ghouls are barely a threat.
Rating: 5/10 Could really use a few buffs
The Sentinel: It’s faster but much weaker than the harvester in terms of firepower, the beam kinda tickles and the arc only slows you down. The harvester is definitely the better of the two.
Rating: 6/10 The harvester is definitely the better version.
The Baneful Sentinel: Lives up to its name and is the only one that I can understand being scrapped. It’s like the sentinel but with a homing mortar attack that will instakill you, you cannot run away from it.
Rating: 0/10 this thing can go straight into the trash.
The illusionist: A hard but fun and fair unit. It has a wide range of attacks such as those giant instakill energy balls that the baneful sentinel has but it is a lot more fair because you can actually dodge it and I think it has a smaller explosion radius, I’m pretty sure he summons those energy balls that the magus shoot, and much more.
Rating: 9/10 A well designed unit.
This was not entirely what I was expecting out of the Cultists but jfc arrowhead why the fuck did you scrap them?! They could’ve been improved for Christ sake…