▲ 3 r/Quicksilver+1 crossposts

Is this a fire concept for quicksilver ?

QUICKSILVER
Role: Duelist
Health: 250 HP
Difficulty: ★★★★☆

PASSIVE — SPEED UP
Quicksilver builds Speed Meter by successfully landing attacks with Speed Fists.
As the Speed Meter fills, Quicksilver progressively becomes faster, increasing his:
Movement Speed
Attack Speed
Speed Meter Progression
0%: Normal movement and attack speed
25%: Slightly increased movement and attack speed
50%: Moderately increased movement and attack speed
75%: Greatly increased movement and attack speed
100%: Maximum movement and attack speed
At maximum Speed Meter:
Speed Blitz’s cooldown regenerates 2× faster
Momentum Decay
After 5 seconds without successfully attacking an enemy, Quicksilver’s Speed Meter begins to decrease at a moderate rate.
Successfully landing an attack immediately stops the meter from decreasing and allows Quicksilver to continue building momentum.

PRIMARY ATTACK — SPEED FISTS
Quicksilver unleashes a rapid succession of close-range punches.
Successfully landing punches builds his Speed Meter, causing him to progressively become faster.

ABILITY 1 — BULLET CATCH
Quicksilver slows his movements and enters an enhanced state of perception, allowing him to catch incoming projectiles.
Duration: 10s
Cooldown: 10s
Single-fire projectiles: 100% catch rate
Spread projectiles: 50% catch rate
Successfully caught projectiles deal no damage
Quicksilver cannot attack while Bullet Catch is active
Can be canceled at any time
Cooldown Adjustment
If Quicksilver cancels Bullet Catch early, the cooldown is reduced based on how long the ability was active.
Example: If the ability is active for 4 seconds before being canceled, the cooldown becomes 6 seconds.

ABILITY 2 — QUICK DODGE
Quicksilver slows his movements and focuses entirely on evading incoming melee attacks.
Duration: 10s
Cooldown: 10s
Single-target punches: 100% dodge rate
Rapid punches: 70% dodge rate
Attacks capable of damaging multiple enemies simultaneously cannot be dodged
Quicksilver cannot attack while Quick Dodge is active
Can be canceled at any time
Cooldown Adjustment
If Quicksilver cancels Quick Dodge early, the cooldown is reduced based on how long the ability was active.
Example: If the ability is active for 4 seconds before being canceled, the cooldown becomes 6 seconds.

ABILITY 3 — SPEED BLITZ
Quicksilver stops and prepares to accelerate. He selects a destination before launching himself toward it at incredible speed.
During the run, allies and enemies are revealed on the map.
Enemies Quicksilver passes through become Blitzed.
Blitzed
Slightly reduced movement speed
Unable to use abilities
Duration: 2s
Upon reaching his destination, Quicksilver also creates a burst of speed that Blitzes up to two nearby enemies for 2 seconds.
Cooldown: 45s

ABILITY 4 — SPEEDY TACKLE
Quicksilver rapidly dashes toward an enemy and tackles them.
Deals moderate damage
Knocks the enemy back slightly
Successfully hitting an enemy instantly fills the Speed Meter
Cooldown: 15s

ULTIMATE — ROUND-THE-GLOBE FIST
Quicksilver accelerates to incredible speed and races around the globe before returning to the battlefield behind his opponents.
Upon his return, Quicksilver unleashes a devastating attack that strikes every enemy in his path, dealing massive damage and applying Blitzed.
Blitzed
Slightly reduced movement speed
Unable to use abilities
Duration: 4s

reddit.com
u/stupidman11266 — 23 hours ago

One of the funnest hardcore matches I’ve watched (nick gage vs anthraxx)

Just discovered this match while scrolling on my fyp I love gimmick matches and them fighting in this random dudes house is funny as shit. This is why i love the indies man.

youtu.be
u/stupidman11266 — 2 months ago
▲ 0 r/iPogo

I just got up go I have may questions

For starters how do I go about Finding shiny pokemon easier because that’s one of the reasons I got this. Also how do I not get banned cuz I’m afraid I will get banned.

reddit.com
u/stupidman11266 — 3 months ago