The console dev is working on mounts!!!
This is amazing!! Hopefully we get a horse too!!
This is amazing!! Hopefully we get a horse too!!
You can visit these settlements daily to get new deviations from the securement pods to help aid in your daily tasks.
Building in Once Human at its finest. In our community Once Architect, the EU team built this giant escape room across several territories. It was so incredibly clever and interesting. There were different types of obstacles, themes and puzzles. I really love how you can build seriously and interesting in this way. Everyone actually got to go and take tours. Groups were anywhere from 2-10 at a time. I went with my buddy Mews and we had a blast. The community in this game is by far the best I've experienced for an MMO. I'm excited that it's coming to console at the end of the month because that means more builders to join our shenanigans bwhahaha!
My latest build in Once Human, it's still a work in progress but it's turning out better than I expected. It's for a live server group build and our hive has 14 people. Pretty excited to see what every one else builds too. The overall community is really awesome in this game but my fellow architects are my favorite. The build mode has also spoiled me quite a bit because there is a free fly drone mode that gives you an eagle eye and up close view when placing structure/decor. Not having to jump up high on things or build blocks to step up to reach the roof is a huge quality of life feature. Just open build mode and build your heart out. Only thing really lacking is a larger variety of wall papers.
Not an entry for the contest - Just sharing! I made this Minecraft bee and placed him in the flower fields. It was surprisingly quick to build. Used the floating foundations 1/8 concrete walls and 1/4 walls.
The pixels have escaped their world and they’re coming to Nalcott! From retro legends to modern favorites, it's time to bring your favorite pixel-inspired worlds to life.
Design a build that captures the charm of pixel art in a fully realized 2D or 3D creation. Recreate iconic characters, invent your own pixel creatures, construct nostalgic game worlds, or imagine what happens when a pixel invasion takes over your base. Whether your inspiration comes from old-school classics or modern pixel adventures, every pixel counts.
Will your build become the centerpiece of the invasion, or will it tell the story of a world overtaken by pixels? Grab your building blocks and show us what happens when pixels take over!
⏰Event Schedule
Submission Opens: August 7, 2026
Submission Deadline: August 24, 2026, 11:59 PM PST
Community Voting: August 25, 2026
Winner Announcement: August 26, 2026
📋Event Rules:
Build must be located on one of the Once Architect servers:
SEA Custom Server: Once Architect
EU Custom Server: Once Architect EU
NA Custom Server: OnceArchitectNA
NA Custom Server: Once Architect Hub
SA Custom Server: OnceArchitectSA
Note: Players from regions not listed above may build on their own regional custom server. Please include your server name, region, and build coordinates in your submission so the judging team can locate and access your build.
📌Submission Rules:
Reddit submissions: Post screenshots and/or video of your build using the Pixel Invasion flair, include which custom server you built it on and include the coordinates of the build.
Discord Submissions: Post screenshots on the Once Architect discord https://discord.gg/oncearchitect in (#custom-server-project) channel with Pixel Invasion tag.
Multiple ways to enter:
1 Submission per player per platform (However, multiple entries of the same build are prohibited. IE. If you submit a rabbit pixel art for reddit, discord submissions must be a different pixel art.)
Participation Reward Eligibility
Note: The event organizer and judging panel reserve the right to determine whether a submission qualifies as a valid entry. Build must remain up until after the event ends so judges can visit in person.
📝Judging Criteria
Judging Panel:
75% Creativity - Based on customization, architectural design, decoration, landscaping and overall presentation.
25% Community Votes - Community engagement through the voting in reddit
💰Prizes
🥇1st Place 5,000 Crystgin + Meta Pass
🥈 2nd Place 2,000 Crystgin + Meta Pass
🥉3 Raffle Winners: 1,000 Crystgin + Meta Pass
(All eligible participants who do not place 1st or 2nd will be automatically entered into the raffle.)
All prizes are sponsored by BigFish from Once Human and Seion from Once Architect
The camera changes introduced in Version 3.0.3 have had a major impact on two of Once Human's most creative communities: builders and virtual photographers.
The previous camera and zoom controls weren't just a convenience, they were a necessary tool. They allowed us to accurately capture our builds, create cinematic videos, and take the in-game photography that has helped showcase the incredible creativity within this community. The new camera is restrictive, introduces choppy and stuttering movement, and it makes achieving the same level of precision impossible.
For builders, this isn't a small quality-of-life complaint. Many of us have collectively invested a large amount of our time and money on architectural projects. Being able to properly present and share those creations is a huge part of why we build in the first place. Virtual photographers are experiencing the same frustrations, with reduced control also limiting their creativity.
These communities have helped shape Once Human's creative identity. We organize events, inspire other players, create content, and continue supporting the game because we genuinely care about its future. Seeing a core feature we've relied on for so long become ineffective is incredibly discouraging.
We understand that supporting multiple platforms will require some changes, but the PC experience shouldn't be diminished in the process. The camera controls are a fundamental part of the game for the players in these communities and they have built entire workflows around them.
Please consider restoring the previous camera functionality or adding a Classic Camera option alongside the new one.
Sent via in-game mail.
Really enjoying the new market bounty formulas.
It really is unfortunate that the anniversary items are locked behind RNG. Many people have not been able to get the Rosetta building pack or car skin despite running the rift event daily. I hope the devs amp up the pity system so people who fell behind don’t get left out.
Making this poll for awareness.
We had just wrapped up building a giant build with like 40+ territories among 30ish people. Everyone was trying to get a serious photo and I went into full shenanigan mode. I've really enjoyed seeing the creativity of others and participating in large organized builds such as this one. The building in Once Human is by far my favorite aspect because it has greatly improved since launch. The realistic territory items and the free flight drone when in build mode have spoiled me quite a bit. (I am a builder by heart so I tend to always gravitate and hyper focus on the building aspects of a game. My Dad was a brick mason so I come by it honestly.) I've built in other games but this one has become my favorite. They still have a ways to go with certain aspects such as more unique pieces and etc but they have been steadily working on it.
You can use the Ice Blue Stool and Ice Blue Dining Table to build fish markets. The items are from the Phase Blitz pack: Evernight Realm.
Once Human has some of the most interesting and well done enemy NPC models I've ever seen in a post apocalyptic game. My favorite is the Siren Head because I don't think I've seen or played another game that has captured the artwork for this one as amazingly. It is so creepily well done, even down to the mechanics.
I originally went to the game because my friends dragged me to play but I ended up staying for the long haul. I'm an introvert by nature but the community has been so warm and welcoming that I ended up meeting a lot of incredible people.
I have played since launch and have enjoyed every aspect the game has to offer. They are currently celebrating their 2nd anniversary which is really cool because the devs are staying connected with their community on a regular basis. They're not perfect by any means but out of any game I've ever played I don't think I've ever seen a dev team that listens to their community as quickly as this one does.
I went from looting and shooting to exploring and building because since launch they've consistently worked on improving the game. I am a tough critic since I've been around so long but their building system and unique world has kept me intrigued. They recently added a bunch of free goodies for their anniversary right now so if you were ever curious about checking them out this would be a good time to do it, if for no other reason go claim the free stuff lol. IE. Car skin, Outfit, Building pack and etc.
The visual light effects of 27 territory cosmetics have been broken for six weeks now and remain broken despite several bug reports in-game and in the official discord. This is absolutely unacceptable for them to remain broken for this extended amount of time because not only are these paid assets but many of them are premium paid assets from Lightforge Loot Crates.
List Includes:
Large Light Sign: Octopus Shop
Large Light Sign: Rich Aroma Pizza
Large Light Sign: Shallow Garage
Medium Light Sign: Bear Coffee
Medium Light Sign: Sweet Dreams Juice
Medium Light Sign: Cuplight Tales
Grelen Eco Grid
Cloudrest Eco Can
Exhibition Hall Access
Z-Shaped Computer Desk
Cloudrest Grelen Front Desk
Bright Orange Arrow Doormat
Chilled Beverage Cabinet
Grelen Eco Wall Decor
Bright Orange TV Wall
Grelen Clock
Blazing Edge Weapon Accessory Rack Board
High-Performance Computer Set
Bright Orange Gaming Chair
“Grab A Drink”
Blue Wings Windmill Decor
Colorful Smiles Showcase
Burning Passion Showcase
Sunflower Yellow Pipe
Morningstar Blue Pipe
Rhythmic Spirit Display Cabinet
Floor Lamp
In the year 5077, Mr. Wish achieved a breakthrough in clean energy. After scavenging the ruins of Nalcott with the help of Mayfly bounty hunters, he constructed a geothermal power station near the active volcano known as Fire Throat, deep within the Ember Strand region.
During the settlement's early years, the surplus of resources generated by his research aided in the construction of a well populated city around the facility. It would later became known as Horizon Harbor.
The geothermal power station resides in the Ashfall Sector of the city. Built directly above a vast network of lava tubes and underground thermal chambers, the station harnesses immense geothermal energy.
Through years of experimentation, Mr. Wish discovered that stardust could greatly amplify the station's output when infused into specially engineered conduit arrays, allowing the facility to generate power on an unprecedented scale.
The success of his thermal and stardust research quickly exceeded the capacity of the original infrastructure, leading to the construction of two massive geothermal storage towers designed to contain and regulate the ever-growing energy reserves.
Unfortunately, not every experiment ended in triumph.
While attempting to transfer geothermal heat directly into a concentrated stardust matrix, a containment failure triggered a catastrophic explosion within both storage towers. The blast tore through their upper structures, leaving them permanently fractured and shrouding much of the surrounding district in shadow. From that day forward, the ruined structures became known as the Eclipse Towers because of their broken silhouettes eclipsing the sun across the Ashfall Sector for much of each day. They serve as constant reminder that even after the starfall, all great discoveries come at a cost. -Seion
Location: OnceArchitectNA
Ember Strand - Cooldown Plains (-6734,6221)
My Dad always loved fishing so I made a fish in honor of him.
Wallpapers used: Gradiant Gray Triangle, Caramel, Almond Yellow, Off-White Latex Paint, Auditorium Splendor I, Auditorium Splendor II, Endless Summer, Blue Geometric