u/superlou

External link icons missing

I am finishing a migration of a MediaWiki installation to a new server before trying to update to the latest version. Everything seems to be working except for certain icons not showing, like the arrow for external links to other pages. In the following image, there's a gap where the icon should be.

https://preview.redd.it/temjtfioaj0h1.png?width=231&format=png&auto=webp&s=99193a1d501401fce18291e1c3abc3246dd73a16

However, the CSS for the link points at background-image: url(?2cd31); Normally, working icons are something like background-image: url(/w/load.php?modules=skins.vector.icons&image=expand&format=original&skin=vector-2022&version=kcn0q);

I poked around wikipedia.org, and it looks like an external link icon comes from a path related to the skin:

https://preview.redd.it/gg310v25cj0h1.png?width=1435&format=png&auto=webp&s=b86ea3b7d300940fe1f4855581df056934fb9256

I disabled RewriteRules entirely to debug and cleared the page cache. I'm currently running:

  • MediaWiki: 1.40.1
  • PHP: 8.4.16
  • ICU: 76.1
  • MariaDB: 11.8.6
  • Vector (skin): 1.0.0

I've seen some very old references to need to configure style paths, but I haven't found anyone posting a clear solution yet. My current entry point URLs are:

  • Article path: /w/index.php/$1
  • Script path: /w

Does anyone have ideas on how I can debug this further or what the right keywords are? It sounds like something related to the resource loader. Is loading of icons handled differently for skin and other (built-in?) icons? Thank you!

reddit.com
u/superlou — 12 days ago

Trying to type in new chat Edits Title

We just received the Planner update that adds task chat (which we were looking forward to). However, most of the time when we click in the "Type a message" field, focus immediately is lost, and if you type, the title of the task is edited. I haven't been able to figure out the pattern as to why this happens most of the time but not always. Sometimes, typing in the chat works as expected. It happens in both the Teams and web version of planner. Is anyone else running into this?

reddit.com
u/superlou — 12 days ago
▲ 106 r/godot

I volunteer with a local public access TV station, and I was thinking of running a game tournament as a fundraiser/games-are-media-too event. While we'd be unlikely to get in trouble, I don't want to violate the license of a commercial game (and that's a teaching opportunity). My thought was to make the basics of a split-screen multiplayer game, then try to get community members involved in fleshing out parts before hosting the competition. To that end, a racing game that has familiar elements and is accessible to a broad swath of demographics (mostly kids and families) seemed like a good canvas to start from.

I have a bunch of (ugly) elements in place. I was wondering if anyone has tips on how to structure a game like this so that it is accessible as possible for new contributors? Right now, the track is monolithic from Blender, but are there best practices so that model designers and be separate from designers putting things together in Godot? Has anyone coordinated a project like this with people of arbitrary skill levels? Any thoughts on other bare-minimum systems I should develop before trying to find local contributors?

The current game is in github.

u/superlou — 20 days ago