Bears 34, Browns 10: With assistant head coach/wide receivers Antwaan Randle-El handling play-calling in the second half, third-string quarterback Case Keenum went 9-for-10 for 151 yards, two touchdowns and a perfect 158.3 passer rating
chicago.suntimes.com[Chicago Sun Times] Bears sign veteran safety Xavier Woods
chicago.suntimes.comIs the 2024 Pugilist Squared Circle subclass broken?
https://www.dndbeyond.com/sources/dnd/tpc/the-pugilist-class#Level3PugilistSubclass
At level 3, if a creature is grappled, you get the following without expending a resource.
* 1d8+mod damage no attack required
* Two unarmed strikes for 1d8+mod with action and bonus action
And getting them grappled is relatively easy.
Level 3: Heavy Hitter
When you hit a creature with an Unarmed Strike, you can use both the Damage and your choice of the Grapple or Shove option.
And the relevant Subclass features:
Level 3: Groundwork
You gain the following benefits.
Compression Lock. When you start your turn with one or more creatures Grappled, you can deal Bludgeoning damage to each creature you have Grappled (no action required). The damage equals one roll of your Fisticuffs die plus your Strength modifier.
Inescapable. When a creature makes a saving throw or ability check against your grapple or shove DC, you can expend 1 Moxie Point to give that roll Disadvantage.
Stop and Drop. When you hit a creature with an Unarmed Strike and don’t use a mastery property as part of the attack, you can use both the Grapple and Shove** **option.
So I can do a Stop and Drop to get them grappled and, if successful, I get a possible 22.5 damage per turn at level 3 (assuming +3 mod), assuming those hit.
Is the action economy broken with this?