How are you finding players and reaching creators when your game uses AI assets?
I'm a solo developer and released the Steam demo for Submundus today. It's a dungeon crawler with deckbuilding and survival mechanics. I use AI in development, including assets, and disclose it on the Steam page.
My approach so far has been to be open about it without making AI the game's selling point. I talk about the game itself, answer honestly if asked, and leave negative comments about AI use alone. I'm happy to discuss problems with the game, but I don't want to spend launch day arguing about whether AI should exist.
Creator outreach was also discouraging with my previous game: the only replies I got were from scammers. I'd like to hear from people who've had better experiences.
Do you know any YouTubers or streamers who are willing to cover games with disclosed AI use? They don't need to specialize in AI games or support AI publicly, just be interested in playing something in their genre regardless of how some assets were made. Deckbuilders, roguelites and turn-based dungeon crawlers would be particularly relevant.
If you've released a game using AI, what actually helped you reach players? Specific channels, communities, or examples of coverage would be useful, even if the results were small.
I'm keeping the disclosure either way. I'm trying to figure out where outreach is worth the effort.