Thoughts on ETG2! (Please give attention to local co-op)
My wife and I have been playing this bi-weekly for years. We've probably found every possible bug, so I hope they're still planning to include it in this one. Also, I'm assuming the angled camera in the trailer is for cinematic effect? Really couldn't make sense of it.. I'm assuming the angled cam is the reason why bullets appear to pass over the player.
Anyway, I hope they're paying attention to co-op, since it feels sort of tacked on to the first one. It's functional, but it can be broken in so many ways that will end your run. If you open the map and teleport on the same frame, you'll lose control of the player who opened the map, and it will be stuck in slow motion permanently. Other than the bugs, ETG is the perfect game for us, so I hope they don't try to overdo it with visual flair.