Bruiser build is immensely satisfying but I can't shake the feeling that it's actually a bait
I've recently adopted the bruiser build on Diana and tested it on ranked (EUNE master elo). It's genuinely very strong for duels, the hp, healing and consistent dmg output with DnD allow Diana to stat-check a lot of melee champions that would otherwise be impossible to fight. I've played it top recently and completely dominated a nasus, kayle, kennen and garen, to the point where I could actually 1v2 them+their jungler on a gank.
I've also been playing it on midlane. But I can't shake the feeling that this build is actually suboptimal for exerting map control and such. It provides no bonus movement speed so effective roaming is a lot harder and I'm struggling to even mentally make roaming for objectives a thought in my mind. I'm mostly staying on my dominated lane for most of the game, getting fed, getting plates, getting gold and level advantage, pushing up to enemy inhibs but I never get quite strong enough to win the game completely, unless the enemy ff and usually after a while I start falling off. My win rate has actually dropped significantly, even though I'm performing well most of the games, at least in terms of kills, gold, dmg output etc.
Are you guys having a similar experience? I'm thinking about going back to lich bane + zhonya build for midlane at least.