Starlight mini 1.2 vs 1.6
system:
AMD Ryzen 5 5600 6-Core Processor (3.50 GHz)
NVIDIA GeForce RTX 3060 Ti (8 GB)
Ram: 32 gb
In version 1.2, Starlight Mini was around 6 GB and rendering at 0.2 fps. With version 1.6, the size has decreased to 3 GB, and although I'm using the exact same settings and video, the render speed has dropped to 0.1 fps. I don't understand why the performance decreased instead of improving; usually, updates enhance performance or at least keep it stable. Does anyone have any insight into this situation?