
A game inspired by games like Container and Tokyo Tsukiji Fish Market
Retrying since the crosspost got deleted:
hi!
I'd made a small prototype of an economy sim game where your goal is take orders and fulfill them (captivating right? :)) If you've played games like container and tokyo tsukiji market it is inspired by those games, although it deviates in someways.
I would really appreciate any feedback you're able to provide on the prototype found here: https://zedzag.itch.io/businessgame
Here are some things I want to know, I'd had a player tell me they found the game quite unintuitive, I've since made some changes to guide the player but the question remains:
- Is it intuitive now?
- Is it fun?
- Have you played the two games I mentioned (Container/ Tokyo Tsukiji Market)?
- Any other feedback you might have is appreciated.
For those that are new to this type of game:
You have a factory of one color, you can only make that color. You take orders of different amounts of each color. Since you can only make your own color you have to acquire the other colors via an auction against the other players. The goal is to get your orders fulfilled before the deadline whilst keeping storage costs low.
zedzag