r/digitaltabletop
I liked the KCD2 dice game so much, that I decided to make my own, it runs in the browser.
Hey everyone!
I’m a huge fan of *Kingdom Come: Deliverance* and spent countless hours playing the dice minigame. I really wanted a dedicated, fast-paced 1v1 online experience, so I decided to build **Groschen Roll**.
**The game is already in an advanced state of development**, featuring 1v1 PvP combat and four unique, immersive scenes (The Mill, The Smithy, The Tavern, and the Catacombs).
I’m currently looking for beta testers to help me polish the experience. **Over the next few days, I will be posting gameplay videos/clips** here so you can see the mechanics in action and get a feel for the atmosphere.
*A quick note:* I apologize for using a Google Form to handle sign-ups for now—it's a bit of an archaic method! I’m currently working hard on a dedicated landing page for the game. **In the next few days, I’ll launch that site**, where you’ll be able to sign up directly, see a full list of features, and get a better look at what’s coming.
If you enjoy tactical medieval dice games, I’d love to have your feedback!
🎲 **Sign up for the Beta (current form):** https://forms.gle/PYx4U4AsfZufacht5
💬 **Join our Discord for early updates:** https://discord.gg/qyUbD6hNVt
Stay tuned ON THIS THREAT for the first gameplay reveal coming very soon!
Does it feel appealing for a digital board game?
Curious what people here think about the visual style and overall presentation.
I'm mainly interested in first impressions - things like readability, atmosphere, animations, board layout, and whether the interface feels intuitive or cluttered. Does it capture the feeling of sitting around a real table, or does it come across as too game-like or too minimalistic?
Also wondering whether the pacing of the actions and transitions feels comfortable to watch, and if anything immediately stands out as distracting or out of place.
Would be interested to hear any thoughts, whether positive or critical.
Free, browser tool to playtest your designs instantly
Hey everyone,
I wanted to share KosmoPNP, a free, lightweight browser app I built specifically to make digital playtesting for Print-and-Play (PnP) and Roll-and-Write games as frictionless as possible.
If you are tweaking your game balance on the fly and want to test concepts without printing sheets or setting up heavy software, this is for you.
Key features:
- Dynamic Layouts: Load up to 12 sheets (main boards, tech trees, player sheets) and add/remove them mid-game.
- PDF Support: Just upload your design files and select the exact pages you need.
- Smart Canvas Tools: Smooth pens, translucent highlighters, a box eraser, and custom emoji stamps (with custom colors) that snap to grids.
- Advanced Dice Tray & Counters: Roll any polyhedral combo, lock results, and track resources/VP with resizable counters.
- Shareable Presets: Hide tools you don't need, lock component sizes, and export the setup as a preset file to share with external playtesters.
It is 100% free, has zero ads, and requires no installation.
[Dev] I made an iOS board game that's like chess, but faster and more magical — free with no ads!
Hi everyone!
I’m Anna. I've been working on a small strategy game called Mystic Mushrooms, and it's finally available on the App Store. 🍄
The idea was to make something as fun as chess but with much shorter games. You move magical mushrooms across a 5×5 board, cast spells, and try to take out your opponent's mushrooms.
Features:
Quick 5–10 minute matches
Easy to learn, difficult to master
Three AI difficulty levels
Online multiplayer
Pass-and-play mode
Completely free with no ads
There are optional cosmetic purchases (skins, themes, and music), but nothing is pay-to-win.
I'd love to hear what strategy game fans think. If you try it, I'd really appreciate any feedback, good or bad. I'm still actively improving the game.
App Store link: https://apps.apple.com/se/app/mystic-mushrooms/id6759402010?l=en-GB
Assuming this wasn't a suicide, what would you investigate next?
A young woman was found dead with a revolver in her hand. Which two clues would you connect first? If you enjoy real detective work, play the free demo on Steam:
https://store.steampowered.com/app/4270880/Obsidian_Moon_Demo/
Hey everyone,
I've been working on this small web game called SnapFC on the side and figured i'd finally share it here.
It's a simple turned-based soccer game where you drag and release to snap your players, a mix between tabletop and physics. Games are quick but there's some strategy once you get used to it.
I'm still polishing it so i'm mostly trying to understand if it feels good to play, is it clear what to do, does it stay fun after a few matches?
You can play against CPU and or play against a friend online.
Hit me up if you want to play with me online, and your quick thoughts would help a lot!
Looking to trade playtests for a new browser-based multiplayer board game
Hi everyone,
I’m looking for a few people to help playtest Rumble Avenue, a new free browser-based multiplayer board game I’ve been working on.
It’s a property-trading style board game with dice rolls, buying properties, collecting rent, trades, event cards, bots, and online rooms. Since it’s multiplayer, feedback is much more useful when people can try it more than once and see how different games play out.
I’m happy to trade playtests with other developers.
What I’m asking:
- Play at least 3 sessions
- Each session should be around 15 minutes minimum
- Try different setups if possible: solo with bots, live multiplayer, creating/joining a room, trading, etc.
- Share honest feedback on what felt clear, confusing, fair, unfair, slow, broken, or fun
This would be on the honor code. I’m not asking anyone to prove anything. I just want feedback from people who actually spent a bit of time with the game rather than only opening it for a minute.
Game link:
https://rumbleavenue.com
No download is required. It runs in the browser.
If you’re interested in trading playtests, reply with your game link and what kind of feedback you’re looking for. I’m especially looking for feedback on fairness, dice randomness, trading, bots, pacing, and whether the game makes sense to a new player.
Thanks!
Hex Clash is out on Itch.io! A free Turn-Based Tactical Board Game with RPG elements. Looking for playtesters.
Hey everyone! 👋
I’m an indie dev, and I recently published my passion project, Hex Clash, on Itch.io. It’s a fast-paced, turn-based tactical board game set on a hexagonal grid, and I am currently looking for some honest feedback from true TBS fans.
The core idea was to blend the deep, calculative mechanics of Chess/Checkers with unique RPG-style magic abilities. You command a Queen (Fire, Ice, Magic, Warrior, Poison, etc.) and deploy elemental pawns to outsmart your opponent.
Here are the core mechanics if you are interested:
- Pure Tactical Hex Grid: Positioning is everything. Every move counts.
- Unique Skills: You can use abilities like Stealth, Teleport, Poison, Blizzards, and Traps to turn the tide of the battle.
- Colony Building: It has a progression system where you climb up levels and build your ultimate loadout.
Why I need your help: Since I’m a solo dev, balancing the units and abilities is the hardest part. I would absolutely love it if you could give it a try and tell me what you think about the pacing, the UI, and the skill balance. Is there a strategy that feels too overpowered?
The game is completely free and downloadable for Windows and Mac.
🎮 You can check it out here:https://salihdemirkol.itch.io/hex-clash
I will be hanging out in the comments to answer any questions or discuss mechanics. Thanks in advance for your time! 🐝👑
We Made Diplomacy and Mafia... except you're playing against GPT agents that talk and play against you! (free, this isn't paid/product)
Looking for 3d board games to play on a tablet
I'm looking for board game recommendations for an Android tablet. I prefer games with a 3D style where it actually feels like the physical board is right there on the screen.
I really enjoy games by Marmalade Game Studio (like Monopoly, Cluedo, and The Game of Life 2). Any suggestions with that same polished, immersive visual style that looks great on a tablet screen?
CubeRoots Ivy - A tactical puzzle game, think Connect 4 meets dominoes with a strategic twist
Hi, we're a two-person team, based in the UK, and we're getting closer to finishing our very first game.
A bit of backstory: back in 2020 my friend Eddy decided to design a board game. He had a set of wooden cubes made, started working out the rules, and CubeRoots was born. He's been refining it ever since, and roping the rest of us into playtesting along the way.
A couple of years later I looked at one of his games, Ivy, and thought it would make a great app. However I'd never built a mobile game like this before with only a limited knowledge of code. So I spent the next year teaching myself, through a lot of late nights, tutorials, and trial and error.
Ivy plays a bit like Connect 4 meets dominoes. You place coloured cubes onto a grid, try to line yours up into "vines," and block your opponent from doing the same. Bigger vines mean bigger rewards, but every move is a trade-off between building your own line and shutting theirs down. Hopefully it's fun and challenging but fairly intuitive to pick up. We think it's a game mechanism that hasn't been seen before
We'd genuinely appreciate any feedback if you give it a go.
A Dragon on the Horizon
I've been working on my dragon-feeding game for over a year now. What a year it's been! Since January, a lot of players have tried the demo, and some have sunk an obscene number of hours into it. I can't wait to show off the whole thing... which brings me to the release date!
Feed the Scorchpot will officially launch on Steam on August 20th. Less than two months away!
If you like roguelites focused on replayability, intricate strategies, and overpowered combos, check it out on Steam!