r/tycoon

▲ 115 r/tycoon+3 crossposts

I'm making a Rimworld inspired golf restoration/sandbox-ish game

hi everyone!

I've been working on a golf game mostly inspired by Rimworld (in terms of NPC depth/interaction) and Mini Motorways (in terms of cleanliness of UI/game elements, not quite there yet, but it's my goal!) with the main gameplay being restoring the family golf club. i've built around the idea of 'there's no doing wrong', in that you can go about the restoration any way you want, there are no real fail states, and you can play as passively or actively as you want.

i'd love any feedback, if anyone wouldn't mind sharing! I've worked on this for the better part of 2 years by myself and this is my first trailer so yeah, I'd love to hear anything at all. if you'd like to check it out on Steam, the name is Fairwell.

u/lawroter — 18 hours ago
▲ 0 r/tycoon

Please I beg you all more mobile games

Some of y'all are making good games even if some of them are being built with AI. The tycoon game industry has never seen so many new projects and I'm loving it. Everyday I look to see what's new and I think I have wishlist like 30 things in the past month maybe.

So today I plead if anyone is thinking of making a new game can someone please make a mobile game for Android and iOS we can play even if it's browser based but optimized for Android. I want a new mobile game so bad and all the current ones are just timers and micro transactions.

I miss having that feeling of being able to play a game on my phone and pause and comeback to it and I love the tycoon theme.

reddit.com
u/Vumaster101 — 19 hours ago
▲ 198 r/tycoon+7 crossposts

Bottled by Bears Demo Out! 🐝

Hellooo 🐝

We are happy to share that our demo is finally out!💛 Bottled by Bears is a cozy management game about a family of bears running their honey farm. Total playtime should bee (heh) around 30min.

If you gave the demo a try, let us know what you think!

Demo: https://store.steampowered.com/app/4691750/Bottled_by_Bears_Demo/

u/rethe_ — 1 day ago
▲ 0 r/tycoon

[REPOST] Made an android airline tycoon years ago, trying again on ios

Years ago I shipped Airpreneur on Android. Run your airline, routes, costs, try not to go bankrupt. Not flying the plane, just the business side.

It didn't really take off, but I never fully dropped the idea, and now I'm rebuilding it as Jetstream Empire for iOS. Same vibe: you're the CEO, not the pilot. Daily tick, you see if routes actually make money after fuel, slots, parking, lease payments, etc.

Still pre-launch, just seeing if people want this. Waitlist if you're curious: jetstreamempire.com/

Anyone here actually played Airpreneur on Android or is that just my trauma :))

AI disclosure as requested: My original post was removed because this subreddit requires an AI disclosure, so I’m reposting with one included. Generative AI tools were used to help draft/polish some marketing text and some early website/game copy. No AI-generated art, audio, live-generated in-game content, or final game writing is currently being promoted here. Coding assistance/code generation tools may be used during development, but those are exempt under the subreddit rule.

u/adp_dev — 1 day ago
▲ 14 r/tycoon

I've just released Alpha Demo v0.2 of my TV management game!

Hi everyone!

I'm a solo developer currently working on a management game called TV Network Simulator, where you take charge of your own television network.

You start as a small local broadcaster and gradually build your way towards becoming a major media company by:

• Scheduling TV programmes
• Hiring specialist writers
• Creating original TV shows
• Signing sponsor contracts
• Growing your audience and reputation

The latest Alpha Demo v0.2 has just been released and includes a lot of improvements based on previous player feedback.

It's still early in development, so I'm mainly looking for honest feedback about the gameplay, UI, balancing and overall experience.

You can download the demo here:

https://tvnetworksim.com

Thanks for taking a look—I genuinely appreciate any feedback or suggestions!

AI Disclosure: Generative AI tools were used to assist with some marketing materials and promotional assets, including drafting and refining promotional text and creating some artwork used in promotional content. The game itself, its gameplay systems, programming, and overall design were developed by me.

reddit.com
u/MaxMartello — 1 day ago
▲ 32 r/tycoon+3 crossposts

I built a mobile board game in Kathmandu because Monopoly streets nobody here knows

Always felt weird playing Monopoly with Varanasi and Brooklyn when you're sitting in Lalitpur. So I made Byapar. Same idea, property buying, trading, screwing over your friends but with actual Kathmandu places and local chance cards.

Also fixed the biggest problem with Monopoly: the game takes forever to finish. Mine finishes in 15 mins. You can finish before chiya arrives.

Also added multiplayer and voice chat but it is still glitchy at times. Working on it. Need people to try it out, give feedback and spread the word.

Byapar: Business Board Game - Apps on Google Play

u/saurav1124 — 2 days ago
▲ 0 r/tycoon

I made an isometric tycoon game about running a street drink stand

I had this idea for years but never had the time (or the game-dev chops) to actually build it.

Inspired by Lemonade Tycoon, I always wanted to make my own Tycoon/Simulation game where the player purchases a Franchise and you may learn economics principles in a simple way (offer, demand, expenses, profit, Taxes, etc).

After a few weeks of development and the help of AI to lay the foundations — the 3D engine setup, state management, the day-loop logic — I was able to make Mike Chichero, a Street Drink Stand Simulator.

I know, you will ask, WTH is a Chichero? I am from Venezuela and Chicha es a famous drink there (like a rice-based shake) sold by small street stand vendors (called Chicheros). You can read more about it into the game.

Did I forgot to mention that the game is 100% Free? I am not planning to monetize it and it is more as personal desire to teach about economics and promote this delicious drink.

I also appreciate your pray for Venezuela after the devastating Earthquake that affected many friends there (I left the country almost 20 years ago, but my heart is still there).

This is the link for the IOS APP:  https://apps.apple.com/us/app/mike-chichero/id6779837133

And you can play online (web) here: https://www.miguelaguero.com/en/projects/mike-chichero/

Disclosure: I mentioned, but to clarify: I used AI to lay the game foundation including 3d Engine setup, day-loop logic, some collision help and the NPC messages DB generation.

u/miguelaguero — 1 day ago
▲ 29 r/tycoon+1 crossposts

What maps would you like to see?

Im working on Argosy, a spiritual successor to Patrician 3 and I'm currently expanding the Map Editor. My question to the fans of the series: What kind of maps would you like to see? Specific world regions? Fantasy maps? Special Shapes or Types like a River only map?

u/CoffeeOrc_ — 2 days ago
▲ 10 r/tycoon

Made an android airline tycoon years ago, trying again on ios

Years ago I shipped Airpreneur on Android. Run your airline, routes, costs, try not to go bankrupt. Not flying the plane, just the business side.

It didn't really take off but I never fully dropped the idea and now I'm rebuilding it as Jetstream Empire for iOS. Same vibe, you're the CEO not the pilot. Daily tick, you see if routes actually make money after fuel, slots, parking, lease payments etc

Still pre-launch, just seeing if people want this. Waitlist if you're curious: jetstreamempire.com/

Anyone here actually played Airpreneur on Android or is that just my trauma :))

u/adp_dev — 1 day ago
▲ 106 r/tycoon

My Courthouse Management Game: Justice Project

Hi everyone!

I've been working on a courthouse management game for a while now and think it might be of interest to some people here.

The game is called Justice Project. Some of the features I've currently implemented include building and furnishing, staff management, proceeding management and research based progression.

Here is the Steam page if anyone is interested: https://store.steampowered.com/app/4634840/Justice_Project/

I'm planning on releasing a public playtest towards the end of this month. If you're interested I'd recommend following the game on Steam so you see the post when its made there (I won't be posting here to follow the no self-promo spam rule).

AI Disclosure: Generative AI has not been used for the creation of any assets or marketing material. All code written specifically for this project has not been generated by AI or AI assisted, as this is the part I enjoy most and wouldn't want to outsource it to a robot. Having said that a couple helper functions from earlier projects which I continue to use were originally created using AI assistance.

u/Unusual_Road9767 — 3 days ago
▲ 17 r/tycoon

Mint Street — a free city game that secretly teaches you how money really works

I'm the guy who drew city maps in pencil in his school notebook at 13, dreaming of a game where you could own real property and build wealth with your friends. I'm 40 now. I have a CS degree and an MBA, two kids, and a country that never taught me economics in school — so I finally built the game I always wanted.

Mint Street is a browser city where you buy businesses, earn income, take loans, and grow a portfolio — and every single decision teaches something real: inflation, supply and demand, risk vs reward, why borrowing can build you up or wipe you out. An in-game newspaper explains each concept the moment you live it, not before.

It's built for busy people too — check in for a few minutes every day, or once every few days, and you'll still keep up. No pressure, no grind.

Free forever. No ads. No pay-to-win — ever.

I built this for my own kids, and I'd love for yours (or you) to try it and tell me what you think.

[LINK]

Important note: you can also draw your own maps and even generate them using real maps to make it simple. You are starting in Tel Aviv generated from map landscape.

Disclosure - AI was used to create the enviroment of the city (like pixy.js stile) just much more primitive. The actual placements of the buildings, roads and everything else is a hand made and you are free to create and even submit your own made maps from level 2. (or play them privatly without submiting with your friends)

u/Electronic-Fold7004 — 3 days ago
▲ 43 r/tycoon

I released my first game: you run a hydroelectric dam — sell power now, or hold the water back for a better price.

This is the first game I’ve ever released, and I think this community might be the right crowd for it. Underneath all the control-room stuff, it’s really a resource-management game.

It started as a fun little project because I always wanted a sim like this, but I could never find one. So I decided to try building it myself.

The basic idea is that every drop of water in the reservoir is stored money. When the lake is full, water is cheap because if you don’t use it, it can spill over the dam and get wasted. When the lake is low, water becomes more valuable. The spot price also changes throughout the day based on demand, so every hour you’re deciding whether to generate now or save water for a better price later. Dump too much cheap water at 3am and your net worth starts quietly bleeding.

Running costs matter too. Every unit online has hourly O&M costs, and every startup adds cost and wear. So unit commitment becomes important. You don’t want to keep three machines running when one can handle the load, but you also don’t want to wait too long to bring another unit online before the evening ramp.

There are also a few side-income systems. The grid pays for spinning reserve, voltage support, and frequency regulation, so a part-loaded unit can still be useful. A dispatch desk sends output targets and pays you for staying on schedule. If a neighboring plant trips, the spot price can spike, and you can cash in if you have capacity ready.

Risk management is a big part of it. Machines wear down and lose efficiency. Overhauls cost money and downtime, so you have to plan them around demand. Environmental violations lead to fines. Flooding the town downstream leads to much bigger fines. A blackout costs $50k plus recovery.

The difference from a classic tycoon game is that there isn’t really a build layer. You’re running one plant hands-on. You’re managing gates, breakers, cooling, the spillway, and the grid side of things. When a storm sends a flood wave down the valley at the same time as the evening demand peak, the economy side and the operations side start colliding, and that’s where it gets fun.

It’s free in the browser with no account needed: https://hydroelectricsim.com

There’s also a tutorial that teaches the main loop in a few minutes. You can play it on Itch.io as well.

Since this is my first release, I’d really appreciate feedback. What would you add to the economy? I’ve been thinking about long-term contracts, spot price exposure, and seasonal water planning. I’d love to hear what this community would want to see.

AI disclosure: My last post was removed because I didn’t disclose that I used AI while building the project. So to be clear, I did use AI as part of the development process, especially for coding help, debugging, and working through ideas. The project is still something I designed, tested, and put together myself, but AI was definitely part of the workflow.

Anyway, I hope you enjoy the simulator. I’m always open to complaints, ideas, or suggestions.

Have fun, and don’t cause a blackout.

AI DISCLOSURE!

My last posted was removed due to not disclosing that I used ai to help build this project. I use ai for the heavy lifting as it is much more efficient and reliable. I use it in the codebase. Anyway, here is the post I posted earlier, I hope you all enjoy the simulator and if you have any input I always have an open ear. Have fun and don't cause a blackout!

u/Brave-Wishbone777 — 3 days ago
▲ 7 r/tycoon

Try my cozy dwarf-digging King in the Mountain

Hey everyone! I’m developing King in the Mountain, a peaceful, combat-free strategy game about digging out a lost kingdom. Think Dungeon Keeper but focused purely on the satisfying rhythm of mining, upgrading your dwarves.

You can play the web demo directly on Itch here: King in the Mountain by Dweomer

No Generative AI was used in the making of this game

u/Pantasd — 2 days ago
▲ 69 r/tycoon

Business sim games that are actually challenging

I just booted up Jurassic World Evolution 2 and was struck by how easy it is. Snatch a dino, put it in the pen, drop some rocks and trees in there, print money, repeat. If there's something you can't afford, put the game on high speed and wait. Then you can afford it.

Good Company was kind of the same. Once you design a product and have your production set up, you're just waiting to make enough money to design a new product and do it again.

Software Inc is the same. Once you've got a couple releases under your belt you literally can't spend money fast enough.

Really I'm looking for a game where you are making hard decisions about your resources, time, and focus. Where there are stakes. Does anyone have suggestions?

reddit.com
u/TwinStickDad — 4 days ago
▲ 15 r/tycoon+1 crossposts

Is this tycoon loop readable, or still confusing?

I’m working on BlockRise, a city tycoon where you take over an existing city block by block.

In this clip, I’m trying to show the basic loop:

a rival buys into my block,
my control drops,
I buy around them,
and the block starts shifting back to me.

That’s the main idea of the game: not just building shops, but fighting for streets and districts.

I’m trying to figure out if this reads without me explaining it too much.

What I need feedback on:
- do you understand why the block control changes?
- does the rival pressure look interesting?
- is the UI helping, or is it too much?
- does the art still feel too generic / too AI-looking?
- would you keep watching, or scroll past?

No demo yet. I’m trying to fix the obvious stuff before I put one out.

u/Chaibi_Alaa — 3 days ago
▲ 8 r/tycoon+2 crossposts

What are you playing to stay out of the heat?

It is too hot and there is a summer sale on steam. The obvious solution is to stay in and work through the backlog that got bigger because of the summer sale. Currently playing SAND : Raiders of Sophie, V Rising (I swear I'll finish it this time), and likely Cyberpunk.

What is everyone else playing? Did you get any good indies from the summer sale?

u/Haunted_Arcade_Games — 3 days ago
▲ 15 r/tycoon

Games Like Definitely Not Fried Chicken and Two Point Games?

I need more games like the games in the title. I've been searching for a few and found a couple

Tavern Keeper - Kinda hesistant because it's still on early access. I'm honestly devastated DNFC is abandoned.

Food Truck Empire - Not yet released. Will play the Demo though

Factorio - Will get it next time lol

I currently have Hotel Architect and haven't played it yet. I'm just finding more games to buy during the current sale.

Also, I like colony sims as well if that helps.

TIA!

reddit.com
u/ezjei — 4 days ago
▲ 575 r/tycoon+2 crossposts

My ski resort manager Alpine Architect is finally coming together. What do you think?

u/gus_028 — 6 days ago
▲ 436 r/tycoon+1 crossposts

I'm happy to announce Motorsports Park Manager! A tycoon-style racetrack building game!

Generative AI disclosure: No AI was used in the development of this game. My IDE (Jetbrains Rider) does have some built-in AI powered tab-complete integrations.

Thanks for checking out my game and let me know if you have any questions or even suggestions/feature requests!

https://store.steampowered.com/app/4140740/Motorsport_Park_Manager/

u/BoostedBytesSteve — 6 days ago